Show in the UI how long the user has been streaming for. Closes #59
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@ -68,7 +68,7 @@ func IsStreamConnected() bool {
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// Kind of a hack. It takes a handful of seconds between a RTMP connection and when HLS data is available.
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// So account for that with an artificial buffer of four segments.
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timeSinceLastConnected := time.Since(_stats.LastConnectTime).Seconds()
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timeSinceLastConnected := time.Since(_stats.LastConnectTime.Time).Seconds()
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if timeSinceLastConnected < float64(config.Config.GetVideoSegmentSecondsLength()*4.0) {
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return false
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}
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@ -6,6 +6,7 @@ import (
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"github.com/gabek/owncast/config"
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"github.com/gabek/owncast/core/ffmpeg"
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"github.com/gabek/owncast/models"
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"github.com/gabek/owncast/utils"
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)
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//GetStatus gets the status of the system
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@ -27,9 +28,9 @@ func GetStatus() models.Status {
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//SetStreamAsConnected sets the stream as connected
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func SetStreamAsConnected() {
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_stats.StreamConnected = true
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_stats.LastConnectTime = time.Now()
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_stats.LastConnectTime = utils.NullTime{time.Now(), true}
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timeSinceDisconnect := time.Since(_stats.LastDisconnectTime).Minutes()
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timeSinceDisconnect := time.Since(_stats.LastDisconnectTime.Time).Minutes()
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if timeSinceDisconnect > 15 {
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_stats.SessionMaxViewerCount = 0
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}
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@ -45,7 +46,7 @@ func SetStreamAsConnected() {
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//SetStreamAsDisconnected sets the stream as disconnected
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func SetStreamAsDisconnected() {
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_stats.StreamConnected = false
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_stats.LastDisconnectTime = time.Now()
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_stats.LastDisconnectTime = utils.NullTime{time.Now(), true}
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ffmpeg.ShowStreamOfflineState()
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}
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@ -2,15 +2,17 @@ package models
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import (
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"time"
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"github.com/gabek/owncast/utils"
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)
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//Stats holds the stats for the system
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type Stats struct {
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SessionMaxViewerCount int `json:"sessionMaxViewerCount"`
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OverallMaxViewerCount int `json:"overallMaxViewerCount"`
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LastDisconnectTime time.Time `json:"lastDisconnectTime"`
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SessionMaxViewerCount int `json:"sessionMaxViewerCount"`
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OverallMaxViewerCount int `json:"overallMaxViewerCount"`
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LastDisconnectTime utils.NullTime `json:"lastDisconnectTime"`
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StreamConnected bool `json:"-"`
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LastConnectTime time.Time `json:"-"`
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LastConnectTime utils.NullTime `json:"-"`
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Clients map[string]time.Time `json:"-"`
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}
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@ -1,8 +1,6 @@
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package models
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import (
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"time"
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)
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import "github.com/gabek/owncast/utils"
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//Status represents the status of the system
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type Status struct {
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@ -11,6 +9,6 @@ type Status struct {
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OverallMaxViewerCount int `json:"overallMaxViewerCount"`
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SessionMaxViewerCount int `json:"sessionMaxViewerCount"`
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LastConnectTime time.Time `json:"lastConnectTime"`
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LastDisconnectTime time.Time `json:"lastDisconnectTime"`
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LastConnectTime utils.NullTime `json:"lastConnectTime"`
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LastDisconnectTime utils.NullTime `json:"lastDisconnectTime"`
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}
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@ -223,8 +223,26 @@ class Owncast {
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}
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this.streamStatus = status;
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this.setCurrentStreamDuration();
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};
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setCurrentStreamDuration() {
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// If we're offline then don't update any of the UI.
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if (!this.streamStatus.online) {
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return;
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}
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// Default to something
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let streamDurationString = ""
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if (this.streamStatus.online && this.streamStatus.lastConnectTime) {
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const diff = (Date.now() - Date.parse(this.streamStatus.lastConnectTime)) / 1000;
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streamDurationString = secondsToHMMSS(diff);
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}
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this.vueApp.streamStatus = `${MESSAGE_ONLINE} ${streamDurationString}.`
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}
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handleNetworkingError(error) {
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console.log(`>>> App Error: ${error}`)
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};
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@ -252,6 +270,8 @@ class Owncast {
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clearTimeout(this.disableChatTimer);
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this.disableChatTimer = null;
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this.messagingInterface.enableChat();
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setInterval(this.setCurrentStreamDuration.bind(this), 1000);
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}
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// when videojs player is ready, start polling for stream
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@ -47,7 +47,7 @@ const TIMER_DISABLE_CHAT_AFTER_OFFLINE = 5 * 60 * 1000; // 5 mins
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const TEMP_IMAGE = 'data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7';
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const MESSAGE_OFFLINE = 'Stream is offline.';
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const MESSAGE_ONLINE = 'Stream is online.';
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const MESSAGE_ONLINE = 'Stream is online';
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function getLocalStorage(key) {
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@ -141,3 +141,17 @@ function generateUsername() {
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return `User ${(Math.floor(Math.random() * 42) + 1)}`;
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}
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function secondsToHMMSS(seconds = 0) {
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const finiteSeconds = Number.isFinite(+seconds) ? Math.abs(seconds) : 0;
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const hours = Math.floor(finiteSeconds / 3600);
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const hoursString = hours ? `${hours}:` : '';
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const mins = Math.floor((finiteSeconds / 60) % 60);
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const minString = mins < 10 ? `0${mins}:` : `${mins}:`;
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const secs = Math.floor(finiteSeconds % 60);
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const secsString = secs < 10 ? `0${secs}` : `${secs}`;
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return hoursString + minString + secsString;
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}
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