move components folder and fix build errors (#18)
* move components folder and fix build errors Fixes https://github.com/owncast/owncast/issues/689 * Prettified Code! Co-authored-by: nebunez <nebunez@users.noreply.github.com>
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139
web/components/config/video-latency.tsx
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139
web/components/config/video-latency.tsx
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import React, { useContext, useState, useEffect } from 'react';
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import { Typography, Slider } from 'antd';
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import { ServerStatusContext } from '../../utils/server-status-context';
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import { AlertMessageContext } from '../../utils/alert-message-context';
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import {
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API_VIDEO_SEGMENTS,
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RESET_TIMEOUT,
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postConfigUpdateToAPI,
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} from '../../utils/config-constants';
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import {
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createInputStatus,
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StatusState,
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STATUS_ERROR,
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STATUS_PROCESSING,
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STATUS_SUCCESS,
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} from '../../utils/input-statuses';
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import FormStatusIndicator from './form-status-indicator';
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const { Title } = Typography;
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const SLIDER_MARKS = {
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1: 'Low',
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2: '',
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3: '',
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4: '',
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5: '',
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6: 'High',
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};
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const SLIDER_COMMENTS = {
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1: 'Lowest latency, lowest error tolerance',
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2: 'Low latency, low error tolerance',
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3: 'Lower latency, lower error tolerance',
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4: 'Medium latency, medium error tolerance (Default)',
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5: 'Higher latency, higher error tolerance',
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6: 'Highest latency, highest error tolerance',
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};
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interface SegmentToolTipProps {
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value: string;
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}
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function SegmentToolTip({ value }: SegmentToolTipProps) {
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return <span className="segment-tip">{value}</span>;
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}
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export default function VideoLatency() {
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const [submitStatus, setSubmitStatus] = useState<StatusState>(null);
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// const [submitStatus, setSubmitStatus] = useState(null);
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// const [submitStatusMessage, setSubmitStatusMessage] = useState('');
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const [selectedOption, setSelectedOption] = useState(null);
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const serverStatusData = useContext(ServerStatusContext);
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const { setMessage } = useContext(AlertMessageContext);
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const { serverConfig, setFieldInConfigState } = serverStatusData || {};
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const { videoSettings } = serverConfig || {};
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let resetTimer = null;
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if (!videoSettings) {
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return null;
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}
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useEffect(() => {
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setSelectedOption(videoSettings.latencyLevel);
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}, [videoSettings]);
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const resetStates = () => {
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setSubmitStatus(null);
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// setSubmitStatusMessage('');
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resetTimer = null;
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clearTimeout(resetTimer);
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};
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// posts all the variants at once as an array obj
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const postUpdateToAPI = async (postValue: any) => {
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setSubmitStatus(createInputStatus(STATUS_PROCESSING));
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await postConfigUpdateToAPI({
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apiPath: API_VIDEO_SEGMENTS,
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data: { value: postValue },
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onSuccess: () => {
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setFieldInConfigState({
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fieldName: 'latencyLevel',
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value: postValue,
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path: 'videoSettings',
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});
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setSubmitStatus(createInputStatus(STATUS_SUCCESS, 'Latency buffer level updated.'));
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// setSubmitStatus('success');
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// setSubmitStatusMessage('Variants updated.');
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resetTimer = setTimeout(resetStates, RESET_TIMEOUT);
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if (serverStatusData.online) {
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setMessage(
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'Your latency buffer setting will take effect the next time you begin a live stream.',
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);
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}
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},
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onError: (message: string) => {
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setSubmitStatus(createInputStatus(STATUS_ERROR, message));
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// setSubmitStatus('error');
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// setSubmitStatusMessage(message);
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resetTimer = setTimeout(resetStates, RESET_TIMEOUT);
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},
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});
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};
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const handleChange = value => {
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postUpdateToAPI(value);
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};
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return (
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<div className="config-video-segements-conatiner">
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<Title level={3}>Latency Buffer</Title>
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<p>
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While it's natural to want to keep your latency as low as possible, you may experience
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reduced error tolerance and stability in some environments the lower you go.
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</p>
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For interactive live streams you may want to experiment with a lower latency, for
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non-interactive broadcasts you may want to increase it.{' '}
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<a href="https://owncast.online/docs/encoding#latency-buffer">Read to learn more.</a>
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<p></p>
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<div className="segment-slider-container">
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<Slider
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tipFormatter={value => <SegmentToolTip value={SLIDER_COMMENTS[value]} />}
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onChange={handleChange}
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min={1}
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max={6}
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marks={SLIDER_MARKS}
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defaultValue={selectedOption}
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value={selectedOption}
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/>
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</div>
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<FormStatusIndicator status={submitStatus} />
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</div>
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);
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}
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