Move player js to player.js. Update offline video clip.
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@@ -8,10 +8,9 @@
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<link href="https://unpkg.com/tailwindcss@^1.0/dist/tailwind.min.css" rel="stylesheet" />
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<script src="https://cdn.jsdelivr.net/npm/vue/dist/vue.js"></script>
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<!-- unpkg : use the latest version of Video.js -->
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<link href="//unpkg.com/video.js/dist/video-js.min.css" rel="stylesheet">
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<link href="https://vjs.zencdn.net/7.8.2/video-js.css" rel="stylesheet">
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<link href="https://unpkg.com/@videojs/themes@1/dist/fantasy/index.css" rel="stylesheet" />
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<script src="//unpkg.com/video.js/dist/video.min.js"></script>
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<script src="//vjs.zencdn.net/7.8.2/video.js"></script>
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<script src="vendor/autolink.js"></script>
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<link href="./styles/layout.css" rel="stylesheet" />
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@@ -73,7 +72,7 @@ GW TODO:
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playsinline
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muted
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poster="/thumbnail.png"
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data-setup='{}'
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data-setup='{"vhs": { "enableLowInitialPlaylist": true, "smoothQualityChange": true, "handlePartialData": true }}'
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>
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<source src="hls/stream.m3u8" type="application/x-mpegURL"/>
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</video>
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@@ -156,12 +155,12 @@ GW TODO:
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</div>
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</main>
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<script src="js/player/player.js"></script>
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<script src="js/usercolors.js"></script>
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<script src="js/config.js"></script>
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<script src="js/utils.js"></script>
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<script src="js/message.js"></script>
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<script src="js/app.js"></script>
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<script src="js/player/airplay.js"></script>
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</body>
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</html>
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@@ -20,9 +20,6 @@ async function setupApp() {
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},
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});
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// style hackings
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window.VIDEOJS_NO_DYNAMIC_STYLE = true;
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// init messaging interactions
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var appMessagingMisc = new Messaging();
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appMessagingMisc.init();
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@@ -43,14 +40,7 @@ async function getStatus() {
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// The stream was offline, but now it's online. Force start of playback after an arbitrary
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// delay to make sure the stream has actual data ready to go.
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setTimeout(function () {
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try {
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const player = videojs('video');
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player.src(player.src()); // Reload the same video
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player.load();
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player.play();
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} catch (e) {
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console.log(e)
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}
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restartPlayer();
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}, 3000)
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}
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@@ -117,11 +107,5 @@ function setupWebsocket() {
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setupApp()
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// Wait until the player is setup before we start polling status
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videojs.hookOnce('setup', function (player) {
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getStatus();
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setInterval(getStatus, 5000);
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});
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setupWebsocket()
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66
webroot/js/player/player.js
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66
webroot/js/player/player.js
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@@ -0,0 +1,66 @@
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// style hackings
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window.VIDEOJS_NO_DYNAMIC_STYLE = true;
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var waitingTimeoutTimer;
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// Wait until the player is setup before we start polling status
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videojs.hookOnce('setup', function (player) {
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// console.log('setup')
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getStatus();
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setInterval(getStatus, 5000);
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setupPlayerEventHandlers();
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});
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function setupPlayerEventHandlers() {
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const player = videojs('video');
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player.on('error', function (e) {
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console.log(e);
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})
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player.on('loadeddata', function (e) {
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console.log("loadeddata");
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})
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player.on('ended', function (e) {
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console.log("ended");
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})
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// player.on('abort', function (e) {
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// console.log("abort");
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// })
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// player.on('durationchange', function (e) {
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// console.log("durationchange");
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// })
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// player.on('stalled', function (e) {
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// console.log("stalled");
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// })
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player.on('playing', function (e) {
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// console.log("playing");
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clearTimeout(waitingTimeoutTimer);
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})
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player.on('waiting', function (e) {
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// console.log("waiting");
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// waitingTimeoutTimer = setTimeout(function () {
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// restartPlayer();
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// }, 3000)
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})
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}
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function restartPlayer() {
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try {
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const player = videojs('video');
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player.src(player.src()); // Reload the same video
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player.load();
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player.play();
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} catch (e) {
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console.log(e)
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}
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}
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