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Catch automated play() promise error

This commit is contained in:
Gabe Kangas 2020-06-16 21:31:56 -07:00
parent b35059f17b
commit b835d7d56f

View File

@ -33,21 +33,24 @@ async function setupApp() {
}
async function getStatus() {
let url = "/status";
const url = "/status";
try {
const response = await fetch(url);
const status = await response.json(); // read response body and parse as JSON
const status = await response.json();
if (!app.isOnline && status.online) {
// The stream was offline, but now it's online. Force start of playback after an arbitrary
// delay to make sure the stream has actual data ready to go.
setTimeout(function () {
var player = videojs('video');
player.pause()
player.src(player.src()); // Reload the same video
player.load();
player.play();
try {
const player = videojs('video');
player.src(player.src()); // Reload the same video
player.load();
player.play();
} catch (e) {
console.log(e)
}
}, 3000)
}