Update charting library and how it is used. Closes #2658
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@@ -130,13 +130,13 @@ const StreamHealth = () => {
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{
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name: 'Errors',
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color: '#B63FFF',
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options: { radius: 3 },
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data: errors,
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pointStyle: 'crossRot',
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pointRadius: 7,
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},
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{
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name: 'Quality changes',
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color: '#2087E2',
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options: { radius: 2 },
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data: qualityVariantChanges,
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},
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];
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@@ -145,19 +145,16 @@ const StreamHealth = () => {
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{
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name: 'Median stream latency',
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color: '#00FFFF',
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options: { radius: 2 },
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data: medianLatency,
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},
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{
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name: 'Lowest stream latency',
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color: '#02FD0D',
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options: { radius: 2 },
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data: lowestLatency,
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},
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{
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name: 'Highest stream latency',
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color: '#B63FFF',
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options: { radius: 2 },
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data: highestLatency,
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},
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];
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@@ -188,6 +185,7 @@ const StreamHealth = () => {
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time: item.time,
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value: segmentLength,
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})),
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pointStyle: 'dash' as const,
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options: { radius: 0 },
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},
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];
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@@ -358,7 +356,7 @@ const StreamHealth = () => {
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title="Seconds"
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dataCollections={segmentDownloadDurationChart}
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color="#FF7700"
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unit="s"
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unit="seconds"
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yLogarithmic
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/>
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</Card>
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@@ -420,7 +418,7 @@ const StreamHealth = () => {
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title="Viewer Latency"
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description="An approximate number of seconds that your viewers are behind your live video. The largest cause of latency spikes is buffering. High latency itself is not a problem, and optimizing for low latency can result in buffering, resulting in even higher latency."
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/>
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<Chart title="Seconds" dataCollections={latencyChart} color="#FF7700" unit="s" />
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<Chart title="Seconds" dataCollections={latencyChart} color="#FF7700" unit="seconds" />
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</Card>
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</Space>
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</>
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