Bump @justinribeiro/lite-youtube from 0.9.0 to 0.9.1 in /build/javascript (#273)
* Commit updated Javascript packages * Bump preact from 10.5.4 to 10.5.5 in /build/javascript (#265) * Trying a new github workflow to install javascript packages * Bump tailwindcss from 1.9.2 to 1.9.4 in /build/javascript (#266) Bumps [tailwindcss](https://github.com/tailwindlabs/tailwindcss) from 1.9.2 to 1.9.4. - [Release notes](https://github.com/tailwindlabs/tailwindcss/releases) - [Changelog](https://github.com/tailwindlabs/tailwindcss/blob/master/CHANGELOG.md) - [Commits](https://github.com/tailwindlabs/tailwindcss/compare/v1.9.2...v1.9.4) Signed-off-by: dependabot[bot] <support@github.com> Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com> * Commit updated Javascript packages * Bump preact from 10.5.4 to 10.5.5 in /build/javascript Bumps [preact](https://github.com/preactjs/preact) from 10.5.4 to 10.5.5. - [Release notes](https://github.com/preactjs/preact/releases) - [Commits](https://github.com/preactjs/preact/compare/10.5.4...10.5.5) Signed-off-by: dependabot[bot] <support@github.com> Co-authored-by: Gabe Kangas <gabek@real-ity.com> Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com> Co-authored-by: Owncast <owncast@owncast.online> * Bump @justinribeiro/lite-youtube in /build/javascript Bumps [@justinribeiro/lite-youtube](https://github.com/justinribeiro/lite-youtube) from 0.9.0 to 0.9.1. - [Release notes](https://github.com/justinribeiro/lite-youtube/releases) - [Commits](https://github.com/justinribeiro/lite-youtube/commits) Signed-off-by: dependabot[bot] <support@github.com> Co-authored-by: Owncast <owncast@owncast.online> Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com> Co-authored-by: Gabe Kangas <gabek@real-ity.com>
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build/javascript/node_modules/@videojs/http-streaming/docs/bitrate-switching.md
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# Adaptive Switching Behavior
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The HLS tech tries to ensure the highest-quality viewing experience
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possible, given the available bandwidth and encodings. This doesn't
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always mean using the highest-bitrate rendition available-- if the player
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is 300px by 150px, it would be a big waste of bandwidth to download a 4k
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stream. By default, the player attempts to load the highest-bitrate
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variant that is less than the most recently detected segment bandwidth,
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with one condition: if there are multiple variants with dimensions greater
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than the current player size, it will only switch up one size greater
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than the current player size.
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If you're the visual type, the whole process is illustrated
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below. Whenever a new segment is downloaded, we calculate the download
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bitrate based on the size of the segment and the time it took to
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download:
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First, we filter out all the renditions that have a higher bitrate
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than the new measurement:
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Then we get rid of any renditions that are bigger than the current
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player dimensions:
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We don't want to signficant quality drop just because your player is
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one pixel too small, so we add back in the next highest
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resolution. The highest bitrate rendition that remains is the one that
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gets used:
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If it turns out no rendition is acceptable based on the filtering
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described above, the first encoding listed in the master playlist will
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be used.
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If you'd like your player to use a different set of priorities, it's
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possible to completely replace the rendition selection logic. For
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instance, you could always choose the most appropriate rendition by
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resolution, even though this might mean more stalls during playback.
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See the documentation on `player.vhs.selectPlaylist` for more details.
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