Bump @justinribeiro/lite-youtube from 0.9.0 to 0.9.1 in /build/javascript (#273)

* Commit updated Javascript packages

* Bump preact from 10.5.4 to 10.5.5 in /build/javascript (#265)

* Trying a new github workflow to install javascript packages

* Bump tailwindcss from 1.9.2 to 1.9.4 in /build/javascript (#266)

Bumps [tailwindcss](https://github.com/tailwindlabs/tailwindcss) from 1.9.2 to 1.9.4.
- [Release notes](https://github.com/tailwindlabs/tailwindcss/releases)
- [Changelog](https://github.com/tailwindlabs/tailwindcss/blob/master/CHANGELOG.md)
- [Commits](https://github.com/tailwindlabs/tailwindcss/compare/v1.9.2...v1.9.4)

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* Commit updated Javascript packages

* Bump preact from 10.5.4 to 10.5.5 in /build/javascript

Bumps [preact](https://github.com/preactjs/preact) from 10.5.4 to 10.5.5.
- [Release notes](https://github.com/preactjs/preact/releases)
- [Commits](https://github.com/preactjs/preact/compare/10.5.4...10.5.5)

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* Bump @justinribeiro/lite-youtube in /build/javascript

Bumps [@justinribeiro/lite-youtube](https://github.com/justinribeiro/lite-youtube) from 0.9.0 to 0.9.1.
- [Release notes](https://github.com/justinribeiro/lite-youtube/releases)
- [Commits](https://github.com/justinribeiro/lite-youtube/commits)

Signed-off-by: dependabot[bot] <support@github.com>

Co-authored-by: Owncast <owncast@owncast.online>
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Co-authored-by: Gabe Kangas <gabek@real-ity.com>
This commit is contained in:
dependabot[bot]
2020-10-20 15:15:56 -07:00
committed by GitHub
parent fb4a822cd8
commit dab7914eab
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# Using the reloadSourceOnError Plugin
Call the plugin to activate it:
```js
player.reloadSourceOnError()
```
Now if the player encounters a fatal error during playback, it will automatically
attempt to reload the current source. If the error was caused by a transient
browser or networking problem, this can allow playback to continue with a minimum
of disruption to your viewers.
The plugin will only restart your player once in a 30 second time span so that your
player doesn't get into a reload loop if it encounters non-transient errors. You
can tweak the amount of time required between restarts by adjusting the
`errorInterval` option.
If your video URLs are time-sensitive, the original source could be invalid by the
time an error occurs. If that's the case, you can provide a `getSource` callback
to regenerate a valid source object. In your callback, the `this` keyword is a
reference to the player that errored. The first argument to `getSource` is a
function. Invoke that function and pass in your new source object when you're ready.
```js
player.reloadSourceOnError({
// getSource allows you to override the source object used when an error occurs
getSource: function(reload) {
console.log('Reloading because of an error');
// call reload() with a fresh source object
// you can do this step asynchronously if you want (but the error dialog will
// show up while you're waiting)
reload({
src: 'https://example.com/index.m3u8?token=abc123ef789',
type: 'application/x-mpegURL'
});
},
// errorInterval specifies the minimum amount of seconds that must pass before
// another reload will be attempted
errorInterval: 5
});
```