fix(chat): do not send chat join message
If a user is already connected to chat from elsewhere, do not send an additional chat join message. Closes #3487
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@ -96,6 +96,13 @@ func (s *Server) Addclient(conn *websocket.Conn, user *user.User, accessToken st
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shouldSendJoinedMessages := data.GetChatJoinPartMessagesEnabled()
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// If there are existing clients connected for this user do not send
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// a user joined message. Do not put this under a mutex, as
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// GetClientsForUser already has a lock.
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if existingConnectedClients, _ := GetClientsForUser(user.ID); len(existingConnectedClients) > 0 {
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shouldSendJoinedMessages = false
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}
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s.mu.Lock()
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{
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// If there is a pending disconnect timer then clear it.
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