0
owncast/auth/indieauth/random.go
Gabe Kangas b835de2dc4
IndieAuth support (#1811)
* Able to authenticate user against IndieAuth. For #1273

* WIP server indieauth endpoint. For https://github.com/owncast/owncast/issues/1272

* Add migration to remove access tokens from user

* Add authenticated bool to user for display purposes

* Add indieauth modal and auth flair to display names. For #1273

* Validate URLs and display errors

* Renames, cleanups

* Handle relative auth endpoint paths. Add error handling for missing redirects.

* Disallow using display names in use by registered users. Closes #1810

* Verify code verifier via code challenge on callback

* Use relative path to authorization_endpoint

* Post-rebase fixes

* Use a timestamp instead of a bool for authenticated

* Propertly handle and display error in modal

* Use auth'ed timestamp to derive authenticated flag to display in chat

* don't redirect unless a URL is present

avoids redirecting to `undefined` if there was an error

* improve error message if owncast server URL isn't set

* fix IndieAuth PKCE implementation

use SHA256 instead of SHA1, generates a longer code verifier (must be 43-128 chars long), fixes URL-safe SHA256 encoding

* return real profile data for IndieAuth response

* check the code verifier in the IndieAuth server

* Linting

* Add new chat settings modal anad split up indieauth ui

* Remove logging error

* Update the IndieAuth modal UI. For #1273

* Add IndieAuth repsonse error checking

* Disable IndieAuth client if server URL is not set.

* Add explicit error messages for specific error types

* Fix bad logic

* Return OAuth-keyed error responses for indieauth server

* Display IndieAuth error in plain text with link to return to main page

* Remove redundant check

* Add additional detail to error

* Hide IndieAuth details behind disclosure details

* Break out migration into two steps because some people have been runing dev in production

* Add auth option to user dropdown

Co-authored-by: Aaron Parecki <aaron@parecki.com>
2022-04-21 14:55:26 -07:00

35 lines
901 B
Go

package indieauth
import (
"math/rand"
"time"
"unsafe"
)
const letterBytes = "abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ"
const (
letterIdxBits = 6 // 6 bits to represent a letter index
letterIdxMask = 1<<letterIdxBits - 1 // All 1-bits, as many as letterIdxBits
letterIdxMax = 63 / letterIdxBits // # of letter indices fitting in 63 bits
)
var src = rand.NewSource(time.Now().UnixNano())
func randString(n int) string {
b := make([]byte, n)
// A src.Int63() generates 63 random bits, enough for letterIdxMax characters!
for i, cache, remain := n-1, src.Int63(), letterIdxMax; i >= 0; {
if remain == 0 {
cache, remain = src.Int63(), letterIdxMax
}
if idx := int(cache & letterIdxMask); idx < len(letterBytes) {
b[i] = letterBytes[idx]
i--
}
cache >>= letterIdxBits
remain--
}
return *(*string)(unsafe.Pointer(&b)) // nolint:gosec
}