Added code
This commit is contained in:
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@ -1,34 +1,60 @@
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package com.redstoner.modules.chatgroups;
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package com.redstoner.modules.chatgroups;
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import java.util.UUID;
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import java.io.File;
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import java.util.ArrayList;
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import org.bukkit.Bukkit;
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import org.bukkit.command.CommandSender;
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import org.bukkit.entity.Player;
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import org.bukkit.event.EventHandler;
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import org.bukkit.event.EventHandler;
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import org.bukkit.event.Listener;
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import org.bukkit.event.Listener;
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import org.bukkit.event.player.AsyncPlayerChatEvent;
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import org.bukkit.event.player.AsyncPlayerChatEvent;
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import org.json.simple.JSONObject;
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import com.nemez.cmdmgr.Command;
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import com.nemez.cmdmgr.Command;
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import com.redstoner.annotations.AutoRegisterListener;
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import com.redstoner.annotations.AutoRegisterListener;
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import com.redstoner.annotations.Version;
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import com.redstoner.annotations.Version;
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import com.redstoner.misc.BroadcastFilter;
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import com.redstoner.misc.JsonManager;
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import com.redstoner.misc.Main;
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import com.redstoner.misc.Utils;
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import com.redstoner.modules.Module;
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import com.redstoner.modules.Module;
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/** The ChatGroups module. Allows people to have private sub-chats that can be accessed via a single char prefix or a toggle.
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/** The ChatGroups module. Allows people to have private sub-chats that can be accessed via a single char prefix or a toggle.
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*
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*
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* @author Pepich */
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* @author Pepich */
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@AutoRegisterListener
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@AutoRegisterListener
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@Version(major = 1, minor = 0, revision = 1, compatible = 1)
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@Version(major = 1, minor = 1, revision = 0, compatible = 1)
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public class Chatgroups implements Module, Listener
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public class Chatgroups implements Module, Listener
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{
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{
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private static final char defaultKey = ':';
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private static final File groupsLocation = new File(Main.plugin.getDataFolder(), "chatgroups.json");
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private static final File keysLocation = new File(Main.plugin.getDataFolder(), "chatgroup_keys.json");
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private ArrayList<CommandSender> cgtoggled;
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private static JSONObject groups, keys;
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private boolean enabled = false;
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private boolean enabled = false;
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@Override
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@Override
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public void onEnable()
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public void onEnable()
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{
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{
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groups = JsonManager.getObject(groupsLocation);
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if (groups == null)
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return;
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keys = JsonManager.getObject(keysLocation);
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if (keys == null)
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{
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groups = null;
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return;
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}
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cgtoggled = new ArrayList<CommandSender>();
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enabled = true;
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enabled = true;
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}
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}
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@Override
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@Override
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public void onDisable()
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public void onDisable()
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{
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{
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saveKeys();
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saveGroups();
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enabled = false;
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enabled = false;
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}
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}
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@ -38,35 +64,237 @@ public class Chatgroups implements Module, Listener
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return enabled;
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return enabled;
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}
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}
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// @noformat
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@Override
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@Override
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public String getCommandString()
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public String getCommandString()
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{
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{
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return "";
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return "command cgtoggle{\n" +
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" help Toggles your cgtoggle status.;\n"+
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" run cgtoggle;\n" +
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"}\n" +
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"command cgkey{\n" +
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" help Tells you your current chatgroup key.;\n"+
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" run getcgkey;\n" +
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" [string:key] {\n" +
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" help Sets your chatgroup key.;\n" +
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" run setcgkey key;\n" +
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" }" +
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"}" +
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"command cgsay{\n" +
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" [string:message...] {\n" +
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" help Chats in your chatgroup.\n"+
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" run cgsay message\n" +
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" }\n" +
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"\n}" +
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"command cg{\n" +
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" join {\n"+
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" [String:group]{\n" +
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" help Joins a chatgroup.;\n" +
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" run cgjoin group;\n" +
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" }\n" +
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" }\n" +
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" leave {\n" +
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" help leaves your chatgroup.;\n" +
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" run cgleave;\n" +
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" }" +
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"}";
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}
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// @format
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/** Prints a Players cgkey to their chat.
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*
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* @param sender the issuer of the command.
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* @return true. */
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@Command(hook = "getcgkey")
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public boolean getCgKey(CommandSender sender)
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{
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Utils.sendMessage(sender, null, "Your current cgkey is §6" + getKey((Player) sender));
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return true;
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}
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}
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@Command(hook = "cgkey")
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/** Sets the cgkey of a Player.
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public void cgKaeyCommand(String key)
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*
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{}
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* @param sender the issuer of the command.
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* @param key the key to be set. Set to NULL or "" to go back to the default.
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* @return true if the key could be set. */
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@SuppressWarnings("unchecked")
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@Command(hook = "setcgkey")
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public boolean setCgKey(CommandSender sender, String key)
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{
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if (key.length() > 1)
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{
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Utils.sendErrorMessage(sender, null,
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"Could not set your key to §6" + key + " §7, it can be at most one char.");
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return false;
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}
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if (key == null || key.length() == 0)
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{
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Utils.sendMessage(sender, null, "Set your key to §6" + defaultKey + " §7(default)");
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keys.put(((Player) sender).getUniqueId().toString(), defaultKey + "");
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return true;
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}
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Utils.sendMessage(sender, null, "Set your key to §6" + key + " §7(default)");
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keys.put(((Player) sender).getUniqueId().toString(), key + "");
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return true;
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}
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/** Let's a Player toggle their auto-cg status to allow for automatically sending chat messages to their chatgroup.
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*
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* @param sender
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* @return */
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@Command(hook = "cgtoggle")
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@Command(hook = "cgtoggle")
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public void cgToggleCommand()
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public boolean cgToggleCommand(CommandSender sender)
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{}
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{
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if (getGroup(sender) != null)
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if (cgtoggled.contains(sender))
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{
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cgtoggled.remove(sender);
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Utils.sendMessage(sender, null, "cgt now §aenabled");
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}
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else
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{
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cgtoggled.add(sender);
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Utils.sendMessage(sender, null, "cgt now §cdisabled");
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}
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else
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Utils.sendErrorMessage(sender, null, "You are not in a chatgroup!");
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return true;
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}
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/** Lets a CommandSender leave their group.
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*
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* @param sender the command issuer.
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* @return true. */
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@Command(hook = "cgleave")
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public boolean cgLeave(CommandSender sender)
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{
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removeGroup(sender);
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cgtoggled.remove(sender);
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return true;
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}
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/** Lets a CommandSender join a group.
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*
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* @param sender the command issuer.
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* @param name the name of the group.
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* @return true. */
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@SuppressWarnings("unchecked")
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@Command(hook = "cgjoin")
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public boolean cgJoin(CommandSender sender, String name)
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{
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groups.put(sender, name);
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saveGroups();
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return true;
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}
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/** Sends a message to a group.
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*
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* @param sender the sender of the message - the message will be sent to the group of the sender.
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* @param message the message to be sent.
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* @return true. */
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@Command(hook = "cgsay")
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public boolean cgSay(CommandSender sender, String message)
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{
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String group = getGroup(sender);
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if (group != null)
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sendToGroup(sender, message);
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else
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Utils.sendErrorMessage(sender, null, "You are not in a chatgroup right now!");
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return true;
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}
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/** Deals with chat events to allow for cgkeys and cgtoggle.
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*
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* @param event the chat event containing the player and the message. */
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@EventHandler
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@EventHandler
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public void onPlayerChat(AsyncPlayerChatEvent event)
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public void onPlayerChat(AsyncPlayerChatEvent event)
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{
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{
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if (event.getMessage().startsWith(":"))
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String group = getGroup(event.getPlayer());
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Player player = event.getPlayer();
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if (group != null)
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{
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if (event.getMessage().startsWith(getKey(player)))
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{
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{
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event.setCancelled(true);
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event.setCancelled(true);
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sendToGroup(getGroup(event.getPlayer().getUniqueId()), event.getMessage().replaceFirst(":", ""));
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sendToGroup(event.getPlayer(), event.getMessage().replaceFirst(getKey(player), ""));
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}
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}
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}
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else if (cgtoggled.contains(event.getPlayer()))
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public static String getGroup(UUID player)
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{
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{
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return "";
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event.setCancelled(true);
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sendToGroup(event.getPlayer(), event.getMessage());
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}
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}
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}
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}
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private void sendToGroup(String group, String message)
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/** Finds the group of a CommandSender.
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{}
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*
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* @param target the CommandSender to get the group of.
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* @return the group of the target or NULL if he doesn't have one. */
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public static String getGroup(CommandSender target)
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{
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if (target instanceof Player)
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return (String) groups.get(((Player) target).getUniqueId().toString());
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else
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return (String) groups.get("CONSOLE");
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}
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/** Removes a CommandSender from their chatgroup. Will also save the groups after finishing
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*
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* @param target the CommandSender to get their group removed. */
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private void removeGroup(CommandSender target)
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{
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if (target instanceof Player)
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groups.remove(((Player) target).getUniqueId().toString());
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else
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groups.remove("CONSOLE");
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saveGroups();
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}
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/** This method will find the ChatgGroup key of any player.
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*
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* @param player the player to get the key from.
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* @return the key. */
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public static String getKey(Player player)
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{
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String key = (String) keys.get(player.getUniqueId().toString());
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return (key == null ? "" + defaultKey : key);
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}
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/** This method sends a message to a chatgroup.
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*
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* @param sender the sender of the message. Also defines which group the message will be sent to.
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* @param message the message to be sent. */
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private void sendToGroup(CommandSender sender, String message)
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{
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String name;
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if (sender instanceof Player)
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name = ((Player) sender).getDisplayName();
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else
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name = sender.getName();
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String group = getGroup(sender);
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Utils.broadcast("§8[§bCG§8] ", name + "§8: §6" + message, new BroadcastFilter()
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{
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@Override
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public boolean sendTo(CommandSender recipient)
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{
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return getGroup(recipient).equals(group);
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}
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});
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if (getGroup(Bukkit.getConsoleSender()).equals(group))
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{
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Utils.log(name + " in " + group + ": " + message);
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}
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}
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/** Saves the groups. */
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private void saveGroups()
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{
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JsonManager.save(groups, groupsLocation);
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}
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/** Saves the keys. */
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private void saveKeys()
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{
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JsonManager.save(keys, keysLocation);
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}
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}
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}
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