Added functionality
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a314d09575
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@ -1,21 +1,47 @@
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package com.redstoner.modules.adminchat;
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package com.redstoner.modules.adminchat;
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import java.io.File;
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import java.util.ArrayList;
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import java.util.UUID;
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import org.bukkit.command.CommandSender;
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import org.bukkit.entity.Player;
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import org.bukkit.event.EventHandler;
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import org.bukkit.event.player.AsyncPlayerChatEvent;
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import org.json.simple.JSONObject;
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import com.nemez.cmdmgr.Command;
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import com.redstoner.annotations.AutoRegisterListener;
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import com.redstoner.annotations.AutoRegisterListener;
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import com.redstoner.annotations.Version;
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import com.redstoner.annotations.Version;
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import com.redstoner.misc.BroadcastFilter;
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import com.redstoner.misc.JsonManager;
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import com.redstoner.misc.Main;
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import com.redstoner.misc.Utils;
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import com.redstoner.modules.Module;
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import com.redstoner.modules.Module;
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/** AdminChat module. Allows staff to chat to other staff using /ac \<message\> as well as a one char prefix or a toggle.
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/** AdminChat module. Allows staff to chat to other staff using /ac \<message\> as well as a one char prefix or a toggle.
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*
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*
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* @author Pepich */
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* @author Pepich */
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@AutoRegisterListener
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@AutoRegisterListener
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@Version(major = 1, minor = 0, revision = 1, compatible = 1)
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@Version(major = 1, minor = 0, revision = 2, compatible = 1)
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public class Adminchat implements Module
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public class Adminchat implements Module
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{
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{
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private static final char defaultKey = ',';
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private boolean enabled = false;
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private boolean enabled = false;
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private static final File keysLocation = new File(Main.plugin.getDataFolder(), "adminchat_keys.json");
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private ArrayList<UUID> actoggled;
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private static JSONObject keys;
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@Override
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@Override
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public void onEnable()
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public void onEnable()
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{
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{
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keys = JsonManager.getObject(keysLocation);
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if (keys == null)
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{
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keys = new JSONObject();
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saveKeys();
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}
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actoggled = new ArrayList<UUID>();
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this.enabled = true;
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this.enabled = true;
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}
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}
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@ -31,9 +57,189 @@ public class Adminchat implements Module
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return enabled;
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return enabled;
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}
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}
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// @noformat
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@Override
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@Override
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public String getCommandString()
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public String getCommandString()
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{
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{
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return null;
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return "command ac {\n" +
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" [string:message...] {\n" +
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" help Sends a message in Admin Chat;\n" +
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" perm utils.ac;\n" +
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" run ac_msg message;\n" +
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" }\n" +
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"}\n" +
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" \n" +
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"command ackey {\n" +
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" [string:key] {\n" +
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" help Sets your Admin Chat key;\n" +
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" perm utils.ac;\n" +
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" type player;\n" +
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" run setackey key;\n" +
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" }\n" +
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"}\n" +
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"\n" +
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"command act {\n" +
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" on {\n" +
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" help Turns on act;\n" +
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" perm utils.ac;\n" +
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" run act_on;\n" +
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" }\n" +
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" off {\n" +
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" help Turns off act;\n" +
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" perm utils.ac;\n" +
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" run act_off;\n" +
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" }\n" +
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" [empty] {\n" +
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" help toggles Admin Chat;\n" +
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" perm utils.ac;\n" +
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" run act;\n" +
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" }\n" +
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"}";
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}
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// @format
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@Command(hook = "ac_msg")
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public boolean acSay(CommandSender sender, String message)
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{
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String name;
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if (sender instanceof Player)
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name = ((Player) sender).getDisplayName();
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else
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name = sender.getName();
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Utils.broadcast("§8[§cAC§8] §9" + name + "§8: ", message, new BroadcastFilter()
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{
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@Override
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public boolean sendTo(CommandSender recipient)
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{
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return recipient.hasPermission("utils.ac");
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}
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});
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return true;
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}
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/** Let's a Player toggle their auto-cg status to allow for automatically sending chat messages to their chatgroup.
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*
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* @param sender the issuer of the command.
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* @param _void ignored.
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* @return true. */
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@Command(hook = "act")
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public boolean acToggleCommand(CommandSender sender)
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{
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if (actoggled.contains(sender))
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{
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actoggled.remove(((Player) sender).getUniqueId());
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Utils.sendMessage(sender, null, "ACT now §cdisabled");
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}
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else
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{
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actoggled.add(((Player) sender).getUniqueId());
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Utils.sendMessage(sender, null, "ACT now §aenabled");
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}
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return true;
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}
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/** Let's a Player toggle their auto-cg status to allow for automatically sending chat messages to their chatgroup.
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*
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* @param sender the issuer of the command.
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* @return true. */
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@Command(hook = "act_on")
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public boolean acToggleOnCommand(CommandSender sender)
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{
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if (!actoggled.contains(sender))
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{
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actoggled.add(((Player) sender).getUniqueId());
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Utils.sendMessage(sender, null, "ACT now §aenabled");
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}
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else
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Utils.sendMessage(sender, null, "ACT was already enabled");
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return true;
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}
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/** Let's a Player toggle their auto-cg status to allow for automatically sending chat messages to their chatgroup.
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*
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* @param sender the issuer of the command.
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* @return true. */
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@Command(hook = "act_off")
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public boolean acToggleOffCommand(CommandSender sender)
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{
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if (actoggled.contains(sender))
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{
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actoggled.remove(((Player) sender).getUniqueId());
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Utils.sendMessage(sender, null, "ACT now §cdisabled");
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}
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else
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{
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Utils.sendMessage(sender, null, "ACT was already disabled");
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}
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return true;
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}
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/** Deals with chat events to allow for cgkeys and cgtoggle.
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*
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* @param event the chat event containing the player and the message. */
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@EventHandler
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public void onPlayerChat(AsyncPlayerChatEvent event)
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{
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Player player = event.getPlayer();
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if (event.getMessage().startsWith(getKey(player)))
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{
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event.setCancelled(true);
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acSay(event.getPlayer(), event.getMessage().replaceFirst(getKey(player), ""));
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}
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else if (actoggled.contains(event.getPlayer().getUniqueId()))
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{
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event.setCancelled(true);
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acSay(event.getPlayer(), event.getMessage());
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}
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}
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/** Sets the ackey of a Player.
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*
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* @param sender the issuer of the command.
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* @param key the key to be set. Set to NULL or "" to get your current key.
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* @return true. */
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@SuppressWarnings("unchecked")
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@Command(hook = "setackey")
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public boolean setAcKey(CommandSender sender, String key)
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{
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if (key.length() > 1)
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{
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Utils.sendErrorMessage(sender, null,
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"Could not set your key to §6" + key + " §7, it can be at most one char.");
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return true;
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}
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if (key == null || key.length() == 0)
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{
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getAcKey(sender);
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return true;
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}
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Utils.sendMessage(sender, null, "Set your key to §6" + key);
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keys.put(((Player) sender).getUniqueId().toString(), key + "");
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saveKeys();
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return true;
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}
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/** This method will find the ChatgGroup key of any player.
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*
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* @param player the player to get the key from.
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* @return the key. */
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public static String getKey(Player player)
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{
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String key = (String) keys.get(player.getUniqueId().toString());
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return (key == null ? "" + defaultKey : key);
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}
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/** Prints a Players ackey to their chat.
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*
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* @param sender the issuer of the command. */
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public void getAcKey(CommandSender sender)
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{
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Utils.sendMessage(sender, null, "Your current ackey is §6" + getKey((Player) sender));
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}
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/** Saves the keys. */
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private void saveKeys()
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{
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JsonManager.save(keys, keysLocation);
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}
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}
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}
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}
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