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Illumination #2

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Minenash merged 3 commits from Illumination into master 2017-02-12 15:28:20 +00:00
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package com.redstoner.modules.illumination;
import org.bukkit.command.CommandSender;
import org.bukkit.entity.Player;
import org.bukkit.potion.PotionEffect;
import org.bukkit.potion.PotionEffectType;
import com.nemez.cmdmgr.Command;
import com.redstoner.modules.Module;
public class Illumination implements Module{
boolean enabled = false;
PotionEffect effect = new PotionEffect(PotionEffectType.NIGHT_VISION, Integer.MAX_VALUE, 0, false, false);
@Command(hook = "illuminate")
public void illuminate(CommandSender sender) {
Player player = (Player) sender;
if(player.hasPotionEffect(PotionEffectType.NIGHT_VISION)) {
player.removePotionEffect(PotionEffectType.NIGHT_VISION);
}
else {
player.addPotionEffect(effect, true);
}
}
@Override
public void onEnable() {
enabled = true;
}
@Override
public void onDisable() {
enabled = false;
}
@Override
public boolean enabled() {
return enabled;
}
@Override
public String getCommandString() {
return "command nightvision {\n" +
" [empty] {\n" +
" run illuminate;\n" +
" type player;\n" +
" help Gives the player infinte night vision;\n" +
" perm utils.illuminate;\n" +
" }\n" +
"}\n" +
"\n" +
"}";
}
}