204 lines
7.1 KiB
Java
204 lines
7.1 KiB
Java
package com.redstoner.misc;
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import java.text.SimpleDateFormat;
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import java.util.Arrays;
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import java.util.Date;
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import java.util.List;
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import java.util.regex.Pattern;
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import org.bukkit.Bukkit;
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import org.bukkit.command.CommandSender;
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import org.bukkit.entity.Player;
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import com.redstoner.annotations.Version;
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import com.redstoner.coremods.moduleLoader.ModuleLoader;
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import net.nemez.chatapi.ChatAPI;
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import net.nemez.chatapi.click.Message;
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/** The utils class containing utility functions. Those include but are not limited to sending formatted messages, broadcasts and more.
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*
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* @author Pepich */
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@Version(major = 4, minor = 0, revision = 2, compatible = 1)
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public final class Utils
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{
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/** The @SimpleDateFormat used for getting the current date. */
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public static SimpleDateFormat dateFormat = new SimpleDateFormat("[yyyy-MM-dd HH:mm:ss]");
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/** The Pattern for a UUID*/
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private static final Pattern UUID_pattern = Pattern.compile("[0-9a-f]{8}-[0-9a-f]{4}-[0-9a-f]{4}-[0-9a-f]{4}-[0-9a-f]{12}");
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private static final Pattern Class_pattern = Pattern.compile(".*\\.");
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private static final Pattern NoDolarSign_pattern = Pattern.compile("\\$\\d*");
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/** Hidden constructor. Do not instantiate UTILS classes! :) */
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private Utils()
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{}
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/** This method broadcasts a message to all players and console that are allowed by the filter. Set the filter to NULL to broadcast to everyone.</br>
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* If you want to, you can set a message that will be logged to console. Set to null to not log anything.</br>
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* You can still allow console in the filter to log the original message.
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*
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* @param prefix The prefix for the message. Set to NULL to let it auto generate.
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* @param message the message to be sent around
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* @param filter the BroadcastFilter to be applied.</br>
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* Write a class implementing the interface and pass it to this method, the "sendTo()" method will be called for each recipient.
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* @param logmessage the log message to appear in console. Set to null to not log this (you can still log the original message by returning true in the filter).
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* @return the amount of people that received the message. */
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public static int broadcast(String prefix, String message, BroadcastFilter filter)
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{
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if (prefix == null)
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prefix = "§8[§2" + getCaller() + "§8]: ";
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if (filter == null)
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{
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for (Player p : Bukkit.getOnlinePlayers())
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p.sendMessage(prefix + message);
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Bukkit.getConsoleSender().sendMessage(prefix + message);
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return Bukkit.getOnlinePlayers().size() + 1;
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}
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else
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{
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int count = 0;
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for (Player p : Bukkit.getOnlinePlayers())
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if (filter.sendTo(p))
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{
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p.sendMessage(prefix + message);
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count++;
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}
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if (filter.sendTo(Bukkit.getConsoleSender()))
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{
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Bukkit.getConsoleSender().sendMessage(prefix + message);
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count++;
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}
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return count;
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}
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}
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/** This method broadcasts a message to all players and console that are allowed by the filter. Set the filter to NULL to broadcast to everyone.</br>
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* If you want to, you can set a message that will be logged to console. Set to null to not log anything.</br>
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* You can still allow console in the filter to log the original message.
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*
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* @param prefix The prefix for the message. Set to NULL to let it auto generate.
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* @param message the message to be sent around
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* @param filter the BroadcastFilter to be applied.</br>
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* Write a class implementing the interface and pass it to this method, the "sendTo()" method will be called for each recipient.
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* @param logmessage the log message to appear in console. Set to null to not log this (you can still log the original message by returning true in the filter).
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*/
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public static int broadcast(String prefix, Message message, BroadcastFilter filter)
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{
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if (prefix == null)
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prefix = "§8[§2" + getCaller() + "§8]: ";
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if (filter == null)
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{
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for (Player p : Bukkit.getOnlinePlayers())
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ChatAPI.createMessage(p).appendText(prefix).appendMessage(message).send();
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Bukkit.getConsoleSender().sendMessage(prefix + message.getRawMessage());
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return Bukkit.getOnlinePlayers().size() + 1;
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}
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else
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{
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int count = 0;
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for (Player p : Bukkit.getOnlinePlayers())
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if (filter.sendTo(p))
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{
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ChatAPI.createMessage(p).appendText(prefix).appendMessage(message).send();
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count++;
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}
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if (filter.sendTo(Bukkit.getConsoleSender()))
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{
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Bukkit.getConsoleSender().sendMessage(prefix + message.getRawMessage());
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count++;
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}
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return count;
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}
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}
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/** This method will find the next parent caller and return their class name, omitting package names.
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*
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* @return the Name of the calling class. */
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private static final String getCaller()
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{
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StackTraceElement[] stackTrace = (new Exception()).getStackTrace();
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String classname = "Utils";
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for (int i = 0; classname.equals("Utils"); i++)
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{
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classname = Class_pattern.matcher(stackTrace[i].getClassName()).replaceAll("");
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}
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return classname;
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}
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/** This method will find the next parent caller and return their class name, omitting package names.
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*
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* @param directCaller used to prevent this method from returning the caller itself. Null if supposed to be ignored.
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* @return the name of the calling class. */
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public static final String getCaller(String... directCaller)
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{
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if (directCaller == null || directCaller.length == 0)
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return getCaller();
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StackTraceElement[] stackTrace = (new Exception()).getStackTrace();
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String classname = "Utils";
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List<String> callers = Arrays.asList(directCaller);
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for (int i = 0; callers.contains(classname) || classname.equals("Utils"); i++)
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{
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classname = Class_pattern.matcher(stackTrace[i].getClassName()).replaceAll("");
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}
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classname = NoDolarSign_pattern.matcher(classname).replaceAll("");
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return classname;
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}
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/** Provides a uniform way of getting the date for all modules.
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*
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* @return The current date in the format "[dd-mm-yyyy hh:mm:ss]" */
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public static String getDate()
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{
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Date date = new Date(System.currentTimeMillis());
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return dateFormat.format(date);
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}
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/** Provides a uniform way of getting the (display)name of a @CommandSender.
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*
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* @param sender The @CommandSender to get the name of.
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* @return The DisplayName of the @CommandSender or if not a @Player, the name in blue. */
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public static String getName(CommandSender sender)
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{
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if (sender instanceof Player)
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return ((Player) sender).getDisplayName();
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else
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return "§9" + sender.getName();
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}
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/** Provides a uniform way of getting the UUID of a @CommandSender.
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*
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* @param sender The @CommandSender to get the UUID of.
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* @return The UUID of the @CommandSender or if not a player, "CONSOLE" in blue. */
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public static String getID(CommandSender sender)
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{
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String id;
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if (sender instanceof Player)
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id = ((Player) sender).getUniqueId().toString();
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else
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id = "CONSOLE";
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return id;
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}
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/** Checks if the string is a UUID.
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*
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* @param toCheck String to check.
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* @return if the string is a UUID.
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*/
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public static boolean isUUID(String toCheck)
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{
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return UUID_pattern.matcher(toCheck).matches();
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}
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public static void run(Runnable r) {
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run(r, 0);
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}
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public static void run(Runnable r, int delay) {
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Bukkit.getScheduler().scheduleSyncDelayedTask(ModuleLoader.getPlugin(), r, delay);
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}
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}
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