From 82a8c9b24b4956c8d9f22621ee565eb5bdbc355e Mon Sep 17 00:00:00 2001 From: Minenash Date: Mon, 7 Jan 2019 17:30:16 -0500 Subject: [PATCH] Fixed bug where it'd throw an error if there were 0 players in te world --- src/main/java/com/redstoner/modules/survival/Survival.java | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/main/java/com/redstoner/modules/survival/Survival.java b/src/main/java/com/redstoner/modules/survival/Survival.java index bf80208..ef3c37f 100644 --- a/src/main/java/com/redstoner/modules/survival/Survival.java +++ b/src/main/java/com/redstoner/modules/survival/Survival.java @@ -43,7 +43,7 @@ public class Survival implements Module, Listener { boolean suspendEvents = false; public void checkSleep(World world) { - if (suspendEvents || !canSleep(world.getTime(), world.isThundering())) + if (suspendEvents || !canSleep(world.getTime(), world.isThundering()) || world.getPlayers().size() == 0) return; int sleepingPlayers = 0;