Moved /me, /chat(/speak), /shrug, /say, /sayn, and the Normal Chat Event
into it's own module called Chat. Moved the Illumination Module into the Misc Module.
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@@ -1,50 +0,0 @@
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package com.redstoner.modules.illumination;
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import org.bukkit.command.CommandSender;
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import org.bukkit.entity.Player;
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import org.bukkit.potion.PotionEffect;
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import org.bukkit.potion.PotionEffectType;
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import com.nemez.cmdmgr.Command;
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import com.redstoner.annotations.Commands;
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import com.redstoner.annotations.Version;
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import com.redstoner.misc.CommandHolderType;
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import com.redstoner.modules.Module;
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@Commands(CommandHolderType.String)
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@Version(major = 4, minor = 0, revision = 0, compatible = 4)
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public class Illumination implements Module
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{
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PotionEffect effect = new PotionEffect(PotionEffectType.NIGHT_VISION, Integer.MAX_VALUE, 0, false, false);
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@Command(hook = "illuminate")
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public void illuminate(CommandSender sender)
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{
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Player player = (Player) sender;
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if (player.hasPotionEffect(PotionEffectType.NIGHT_VISION))
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{
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player.removePotionEffect(PotionEffectType.NIGHT_VISION);
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getLogger().message(sender, "Night Vision Disabled.");
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}
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else
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{
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player.addPotionEffect(effect, true);
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getLogger().message(sender, "Night Vision Enabled.");
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}
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}
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// @noformat
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@Override
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public String getCommandString()
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{
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return "command nightvision {\n" +
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" [empty] {\n" +
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" run illuminate;\n" +
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" type player;\n" +
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" help Gives the player infinte night vision;\n" +
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" perm utils.illuminate;\n" +
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" }\n" +
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"}";
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}
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// @format
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}
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