Tweaks
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@@ -219,7 +219,7 @@ class DefaultParcelGenerator(
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skullBlock.type = Material.PLAYER_HEAD
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val skull = skullBlock.state as Skull
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if (owner is PlayerProfile.Real) {
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skull.owningPlayer = owner.playerUnchecked
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skull.owningPlayer = Bukkit.getOfflinePlayer(owner.uuid)
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} else {
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skull.owner = owner.name
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}
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