Work on a couple of the todos
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12
todo.md
12
todo.md
@@ -17,8 +17,8 @@ Modify home command:
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* Make `:` not be required if prior component cannot be parsed to an int
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* Listen for command events that use plotme-style argument, and transform the command
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Add permissions to commands (replace or fix `IContextFilter` from command lib
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to allow inheriting permissions properly).
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~~Add permissions to commands (replace or fix `IContextFilter` from command lib
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to allow inheriting permissions properly).~~
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Parcel Options
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-
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@@ -39,8 +39,8 @@ This could become optional.
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Block Management
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-
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Update the parcel corner with owner info when a player flies into the parcel (after migrations).
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Parcels has a player head in that corner in addition to the sign that PlotMe uses.
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~~Update the parcel corner with owner info when a player flies into the parcel (after migrations).
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Parcels has a player head in that corner in addition to the sign that PlotMe uses.~~
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Commands that modify parcel blocks must be kept track of to prevent multiple
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from running simultaneously in the same parcel. `hasBlockVisitors` field must be updated.
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@@ -50,9 +50,9 @@ Swap - schematic is in place, but proper placement order must be enforced to mak
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blocks are placed properly. Alternatively, if a block change method can be found that doesn't
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cause block updates, that would be preferred subject to having good performance.
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Change `RegionTraversal` to allow traversing different parts of a region in a different order.
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~~Change `RegionTraversal` to allow traversing different parts of a region in a different order.
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This could apply to clearing of plots, for example. It would be better if the bottom 64 (floor height)
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layers are done upwards, and the rest downwards.
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layers are done upwards, and the rest downwards.~~
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Events
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-
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