Things be working
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@@ -119,7 +119,7 @@ class DefaultParcelGenerator(val name: String, private val o: DefaultGeneratorOp
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val modX = absX umod sectionSize
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val modZ = absZ umod sectionSize
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if (modX in 0 until parcelSize && modZ in 0 until parcelSize) {
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return mapper((absX - modX) / sectionSize, (absZ - modZ) / sectionSize)
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return mapper((absX - modX) / sectionSize + 1, (absZ - modZ) / sectionSize + 1)
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}
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return null
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}
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@@ -140,16 +140,18 @@ class DefaultParcelGenerator(val name: String, private val o: DefaultGeneratorOp
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override val world: World = this@DefaultParcelGenerator.world
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override fun getBottomBlock(parcel: ParcelId): Vec2i = Vec2i(
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sectionSize * parcel.pos.x + pathOffset + o.offsetX,
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sectionSize * parcel.pos.z + pathOffset + o.offsetZ
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sectionSize * (parcel.x - 1) + pathOffset + o.offsetX,
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sectionSize * (parcel.z - 1) + pathOffset + o.offsetZ
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)
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override fun getHomeLocation(parcel: ParcelId): Location {
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val bottom = getBottomBlock(parcel)
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return Location(world, bottom.x.toDouble() + 0.5, o.floorHeight + 1.0, bottom.z + 0.5 + (o.parcelSize - 1) / 2.0, -90F, 0F)
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val x = bottom.x + (o.parcelSize - 1) / 2.0
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val z = bottom.z - 2
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return Location(world, x + 0.5, o.floorHeight + 1.0, z + 0.5, 0F, 0F)
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}
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override fun setOwnerBlock(parcel: ParcelId, owner: ParcelOwner?) {
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override fun setOwnerBlock(parcel: ParcelId, owner: PlayerProfile?) {
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val b = getBottomBlock(parcel)
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val wallBlock = world.getBlockAt(b.x - 1, o.floorHeight + 1, b.z - 1)
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@@ -178,8 +180,8 @@ class DefaultParcelGenerator(val name: String, private val o: DefaultGeneratorOp
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skullBlock.type = Material.PLAYER_HEAD
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val skull = skullBlock.state as Skull
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if (owner.uuid != null) {
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skull.owningPlayer = owner.offlinePlayer
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if (owner is PlayerProfile.Real) {
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skull.owningPlayer = owner.playerUnchecked
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} else {
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skull.owner = owner.name
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}
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