Archived
0

Make progress with listeners

This commit is contained in:
Dico200
2018-07-27 16:55:25 +01:00
parent 0de16eb184
commit cb3fb4771a
7 changed files with 668 additions and 263 deletions

View File

@@ -4,7 +4,8 @@ import io.dico.dicore.Registrator
import io.dico.dicore.command.EOverridePolicy
import io.dico.dicore.command.ICommandDispatcher
import io.dico.parcels2.command.getParcelCommands
import io.dico.parcels2.listener.ParcelEditListener
import io.dico.parcels2.listener.ParcelEntityTracker
import io.dico.parcels2.listener.ParcelListeners
import io.dico.parcels2.storage.Storage
import io.dico.parcels2.storage.yamlObjectMapper
import io.dico.parcels2.util.tryCreate
@@ -19,20 +20,20 @@ private inline val plogger get() = logger
const val debugging = true
class ParcelsPlugin : JavaPlugin() {
lateinit var optionsFile: File
lateinit var options: Options
lateinit var worlds: Worlds
lateinit var storage: Storage
lateinit var optionsFile: File; private set
lateinit var options: Options; private set
lateinit var worlds: Worlds; private set
lateinit var storage: Storage; private set
val registrator = Registrator(this)
lateinit var entityTracker: ParcelEntityTracker; private set
private var listeners: ParcelListeners? = null
private var cmdDispatcher: ICommandDispatcher? = null
override fun onEnable() {
if (!init()) {
Bukkit.getPluginManager().disablePlugin(this)
return
}
registerCommands()
registerListeners()
}
override fun onDisable() {
@@ -61,6 +62,10 @@ class ParcelsPlugin : JavaPlugin() {
return false
}
entityTracker = ParcelEntityTracker(worlds)
registerListeners()
registerCommands()
return true
}
@@ -89,7 +94,10 @@ class ParcelsPlugin : JavaPlugin() {
}
private fun registerListeners() {
Registrator(this).registerListeners(ParcelEditListener(worlds))
if (listeners != null) {
listeners = ParcelListeners(worlds, entityTracker)
registrator.registerListeners(listeners!!)
}
}
}

View File

@@ -1,247 +0,0 @@
package io.dico.parcels2.listener
import gnu.trove.TLongCollection
import io.dico.dicore.ListenerMarker
import io.dico.dicore.RegistratorListener
import io.dico.parcels2.Parcel
import io.dico.parcels2.ParcelWorld
import io.dico.parcels2.Worlds
import io.dico.parcels2.util.hasBanBypass
import io.dico.parcels2.util.hasBuildAnywhere
import io.dico.parcels2.util.sendParcelMessage
import io.dico.parcels2.util.uuid
import org.bukkit.Material.*
import org.bukkit.block.Biome
import org.bukkit.block.Block
import org.bukkit.block.data.type.Bed
import org.bukkit.entity.Player
import org.bukkit.event.EventPriority.NORMAL
import org.bukkit.event.block.*
import org.bukkit.event.entity.EntityExplodeEvent
import org.bukkit.event.entity.ExplosionPrimeEvent
import org.bukkit.event.player.PlayerInteractEvent
import org.bukkit.event.player.PlayerMoveEvent
import org.bukkit.inventory.InventoryHolder
@Suppress("NOTHING_TO_INLINE")
class ParcelEditListener(val worlds: Worlds) {
val entityTracker = ParcelEntityTracker()
private inline fun <T> T?.isNullOr(condition: T.() -> Boolean): Boolean = this == null || condition()
private inline fun <T> T?.isPresentAnd(condition: T.() -> Boolean): Boolean = this != null && condition()
private inline fun Parcel?.canBuildN(user: Player) = isPresentAnd { canBuild(user) } || user.hasBuildAnywhere
/**
* Get the world and parcel that the block resides in
* wo is the world, ppa is the parcel
* ppa for possibly a parcel - it will be null if not in an existing parcel
* returns null if not in a registered parcel world
*/
private fun getWoAndPPa(block: Block): Pair<ParcelWorld, Parcel?>? {
val world = worlds.getWorld(block.world) ?: return null
return world to world.parcelAt(block)
}
/*
* Prevents players from entering plots they are banned from
*/
@ListenerMarker(priority = NORMAL)
val onPlayerMove = RegistratorListener<PlayerMoveEvent> l@{ event ->
val user = event.player
if (user.hasBanBypass) return@l
val parcel = worlds.getParcelAt(event.to) ?: return@l
if (parcel.isBanned(user.uuid)) {
worlds.getParcelAt(event.from)?.also {
user.teleport(it.homeLocation)
user.sendParcelMessage(nopermit = true, message = "You are banned from this parcel")
} ?: run { event.to = event.from }
}
}
/*
* Prevents players from breaking blocks outside of their parcels
* Prevents containers from dropping their contents when broken, if configured
*/
@ListenerMarker(priority = NORMAL)
val onBlockBreak = RegistratorListener<BlockBreakEvent> l@{ event ->
val (wo, ppa) = getWoAndPPa(event.block) ?: return@l
if (!event.player.hasBuildAnywhere && ppa.isNullOr { !canBuild(event.player) }) {
event.isCancelled = true; return@l
}
if (!wo.options.dropEntityItems) {
val state = event.block.state
if (state is InventoryHolder) {
state.inventory.clear()
state.update()
}
}
}
/*
* Prevents players from placing blocks outside of their parcels
*/
@ListenerMarker(priority = NORMAL)
val onBlockPlace = RegistratorListener<BlockBreakEvent> l@{ event ->
val (wo, ppa) = getWoAndPPa(event.block) ?: return@l
if (!event.player.hasBuildAnywhere && !ppa.isNullOr { !canBuild(event.player) }) {
event.isCancelled = true
}
}
/*
* Control pistons
*/
@ListenerMarker(priority = NORMAL)
val onBlockPistonExtend = RegistratorListener<BlockPistonExtendEvent> l@{ event ->
checkPistonMovement(event, event.blocks)
}
@ListenerMarker(priority = NORMAL)
val onBlockPistonRetractEvent = RegistratorListener<BlockPistonRetractEvent> l@{ event ->
checkPistonMovement(event, event.blocks)
}
// Doing some unnecessary optimizations here..
//@formatter:off
private inline fun Column(x: Int, z: Int): Long = x.toLong() or (z.toLong().shl(32))
private inline val Long.columnX get() = and(0xFFFF_FFFFL).toInt()
private inline val Long.columnZ get() = ushr(32).and(0xFFFF_FFFFL).toInt()
private inline fun TLongCollection.forEachInline(block: (Long) -> Unit) = iterator().let { while (it.hasNext()) block(it.next()) }
//@formatter:on
private fun checkPistonMovement(event: BlockPistonEvent, blocks: List<Block>) {
val world = worlds.getWorld(event.block.world) ?: return
val direction = event.direction
val columns = gnu.trove.set.hash.TLongHashSet(blocks.size * 2)
blocks.forEach {
columns.add(Column(it.x, it.z))
it.getRelative(direction).let { columns.add(Column(it.x, it.z)) }
}
columns.forEachInline {
val ppa = world.parcelAt(it.columnX, it.columnZ)
if (ppa.isNullOr { hasBlockVisitors }) {
event.isCancelled = true
return
}
}
}
/*
* Prevents explosions if enabled by the configs for that world
*/
@ListenerMarker(priority = NORMAL)
val onExplosionPrimeEvent = RegistratorListener<ExplosionPrimeEvent> l@{ event ->
val (wo, ppa) = getWoAndPPa(event.entity.location.block) ?: return@l
if (ppa?.hasBlockVisitors == true) {
event.radius = 0F; event.isCancelled = true
} else if (wo.options.disableExplosions) {
event.radius = 0F
}
}
/*
* Prevents creepers and tnt minecarts from exploding if explosions are disabled
*/
@ListenerMarker(priority = NORMAL)
val onEntityExplodeEvent = RegistratorListener<EntityExplodeEvent> l@{ event ->
entityTracker.untrack(event.entity)
val world = worlds.getWorld(event.entity.world) ?: return@l
if (world.options.disableExplosions || world.parcelAt(event.entity).isPresentAnd { hasBlockVisitors }) {
event.isCancelled = true
}
}
/*
* Prevents creepers and tnt minecarts from exploding if explosions are disabled
*/
@ListenerMarker(priority = NORMAL)
val onBlockFromToEvent = RegistratorListener<BlockFromToEvent> l@{ event ->
val (wo, ppa) = getWoAndPPa(event.toBlock) ?: return@l
if (ppa.isNullOr { hasBlockVisitors }) event.isCancelled = true
}
/*
* Prevents players from placing liquids, using flint and steel, changing redstone components,
* using inputs (unless allowed by the plot),
* and using items disabled in the configuration for that world.
* Prevents player from using beds in HELL or SKY biomes if explosions are disabled.
*/
@Suppress("NON_EXHAUSTIVE_WHEN")
@ListenerMarker(priority = NORMAL)
val onPlayerInteractEvent = RegistratorListener<PlayerInteractEvent> l@{ event ->
val user = event.player
val world = worlds.getWorld(user.world) ?: return@l
val clickedBlock = event.clickedBlock
val parcel = clickedBlock?.let { world.parcelAt(it) }
if (!user.hasBuildAnywhere && parcel.isPresentAnd { isBanned(user.uuid) }) {
user.sendParcelMessage(nopermit = true, message = "You cannot interact with parcels you're banned from")
event.isCancelled = true; return@l
}
when (event.action) {
Action.RIGHT_CLICK_BLOCK -> when (clickedBlock.type) {
REPEATER,
COMPARATOR -> run {
if (!parcel.canBuildN(user)) {
event.isCancelled = true; return@l
}
}
LEVER,
STONE_BUTTON,
ANVIL,
TRAPPED_CHEST,
OAK_BUTTON, BIRCH_BUTTON, SPRUCE_BUTTON, JUNGLE_BUTTON, ACACIA_BUTTON, DARK_OAK_BUTTON,
OAK_FENCE_GATE, BIRCH_FENCE_GATE, SPRUCE_FENCE_GATE, JUNGLE_FENCE_GATE, ACACIA_FENCE_GATE, DARK_OAK_FENCE_GATE,
OAK_DOOR, BIRCH_DOOR, SPRUCE_DOOR, JUNGLE_DOOR, ACACIA_DOOR, DARK_OAK_DOOR,
OAK_TRAPDOOR, BIRCH_TRAPDOOR, SPRUCE_TRAPDOOR, JUNGLE_TRAPDOOR, ACACIA_TRAPDOOR, DARK_OAK_TRAPDOOR
-> run {
if (!user.hasBuildAnywhere && !parcel.isNullOr { canBuild(user) || allowInteractInputs }) {
user.sendParcelMessage(nopermit = true, message = "You cannot use inputs in this parcel")
event.isCancelled = true; return@l
}
}
WHITE_BED, ORANGE_BED, MAGENTA_BED, LIGHT_BLUE_BED, YELLOW_BED, LIME_BED, PINK_BED, GRAY_BED, LIGHT_GRAY_BED, CYAN_BED, PURPLE_BED, BLUE_BED, BROWN_BED, GREEN_BED, RED_BED, BLACK_BED
-> run {
if (world.options.disableExplosions) {
val bed = clickedBlock.blockData as Bed
val head = if (bed == Bed.Part.FOOT) clickedBlock.getRelative(bed.facing) else clickedBlock
when (head.biome) {
Biome.NETHER, Biome.THE_END -> run {
user.sendParcelMessage(nopermit = true, message = "You cannot use this bed because it would explode")
event.isCancelled = true; return@l
}
}
}
}
}
Action.RIGHT_CLICK_AIR -> if (event.hasItem()) {
val item = event.item.type
if (world.options.blockedItems.contains(item)) {
user.sendParcelMessage(nopermit = true, message = "You cannot use this bed because it would explode")
event.isCancelled = true; return@l
}
if (!parcel.canBuildN(user)) {
when (item) {
LAVA_BUCKET, WATER_BUCKET, BUCKET, FLINT_AND_STEEL -> event.isCancelled = true
}
}
}
Action.PHYSICAL -> if (!user.hasBuildAnywhere && !parcel.isPresentAnd { canBuild(user) || allowInteractInputs }) {
event.isCancelled = true; return@l
}
}
}
}

View File

@@ -1,14 +1,53 @@
package io.dico.parcels2.listener
import io.dico.parcels2.Parcel
import io.dico.parcels2.Worlds
import io.dico.parcels2.util.editLoop
import io.dico.parcels2.util.isPresentAnd
import org.bukkit.entity.Entity
class ParcelEntityTracker {
val map = mutableMapOf<Entity, Parcel>()
class ParcelEntityTracker(val worlds: Worlds) {
val map = mutableMapOf<Entity, Parcel?>()
fun untrack(entity: Entity) {
map.remove(entity)
}
fun track(entity: Entity, parcel: Parcel?) {
map[entity] = parcel
}
/*
* Tracks entities. If the entity is dead, they are removed from the collection.
* If the entity is found to have left the parcel it was created in, it will be removed from the world and from the list.
* If it is still in the parcel it was created in, and it is on the ground, it is removed from the list.
*
* Start after 5 seconds, run every 0.25 seconds
*/
fun tick() {
map.editLoop { entity, parcel ->
if (entity.isDead || entity.isOnGround) {
remove(); return@editLoop
}
if (parcel.isPresentAnd { hasBlockVisitors }) {
remove()
}
val newParcel = worlds.getParcelAt(entity.location)
if (newParcel !== parcel && !newParcel.isPresentAnd { hasBlockVisitors }) {
remove()
entity.remove()
}
}
}
fun swapParcels(parcel1: Parcel, parcel2: Parcel) {
map.editLoop {
if (value === parcel1) {
value = parcel2
} else if (value === parcel2) {
value = parcel1
}
}
}
}

View File

@@ -0,0 +1,559 @@
package io.dico.parcels2.listener
import gnu.trove.TLongCollection
import io.dico.dicore.ListenerMarker
import io.dico.dicore.RegistratorListener
import io.dico.parcels2.Parcel
import io.dico.parcels2.ParcelWorld
import io.dico.parcels2.Worlds
import io.dico.parcels2.util.*
import org.bukkit.Material.*
import org.bukkit.World
import org.bukkit.block.Biome
import org.bukkit.block.Block
import org.bukkit.block.data.Directional
import org.bukkit.block.data.type.Bed
import org.bukkit.entity.*
import org.bukkit.entity.minecart.ExplosiveMinecart
import org.bukkit.event.EventPriority.NORMAL
import org.bukkit.event.block.*
import org.bukkit.event.entity.*
import org.bukkit.event.hanging.HangingBreakByEntityEvent
import org.bukkit.event.hanging.HangingBreakEvent
import org.bukkit.event.hanging.HangingPlaceEvent
import org.bukkit.event.inventory.InventoryInteractEvent
import org.bukkit.event.player.*
import org.bukkit.event.vehicle.VehicleMoveEvent
import org.bukkit.event.weather.WeatherChangeEvent
import org.bukkit.event.world.StructureGrowEvent
import org.bukkit.event.world.WorldLoadEvent
import org.bukkit.inventory.InventoryHolder
@Suppress("NOTHING_TO_INLINE")
class ParcelListeners(val worlds: Worlds, val entityTracker: ParcelEntityTracker) {
private inline fun Parcel?.canBuildN(user: Player) = isPresentAnd { canBuild(user) } || user.hasBuildAnywhere
/**
* Get the world and parcel that the block resides in
* wo is the world, ppa is the parcel
* ppa for possibly a parcel - it will be null if not in an existing parcel
* returns null if not in a registered parcel world
*/
private fun getWoAndPPa(block: Block): Pair<ParcelWorld, Parcel?>? {
val world = worlds.getWorld(block.world) ?: return null
return world to world.parcelAt(block)
}
/*
* Prevents players from entering plots they are banned from
*/
@field:ListenerMarker(priority = NORMAL)
val onPlayerMoveEvent = RegistratorListener<PlayerMoveEvent> l@{ event ->
val user = event.player
if (user.hasBanBypass) return@l
val parcel = worlds.getParcelAt(event.to) ?: return@l
if (parcel.isBanned(user.uuid)) {
worlds.getParcelAt(event.from)?.also {
user.teleport(it.homeLocation)
user.sendParcelMessage(nopermit = true, message = "You are banned from this parcel")
} ?: run { event.to = event.from }
}
}
/*
* Prevents players from breaking blocks outside of their parcels
* Prevents containers from dropping their contents when broken, if configured
*/
@field:ListenerMarker(priority = NORMAL)
val onBlockBreakEvent = RegistratorListener<BlockBreakEvent> l@{ event ->
val (wo, ppa) = getWoAndPPa(event.block) ?: return@l
if (!event.player.hasBuildAnywhere && ppa.isNullOr { !canBuild(event.player) }) {
event.isCancelled = true; return@l
}
if (!wo.options.dropEntityItems) {
val state = event.block.state
if (state is InventoryHolder) {
state.inventory.clear()
state.update()
}
}
}
/*
* Prevents players from placing blocks outside of their parcels
*/
@field:ListenerMarker(priority = NORMAL)
val onBlockPlaceEvent = RegistratorListener<BlockBreakEvent> l@{ event ->
val (wo, ppa) = getWoAndPPa(event.block) ?: return@l
if (!event.player.hasBuildAnywhere && !ppa.isNullOr { !canBuild(event.player) }) {
event.isCancelled = true
}
}
/*
* Control pistons
*/
@field:ListenerMarker(priority = NORMAL)
val onBlockPistonExtendEvent = RegistratorListener<BlockPistonExtendEvent> l@{ event ->
checkPistonMovement(event, event.blocks)
}
@field:ListenerMarker(priority = NORMAL)
val onBlockPistonRetractEvent = RegistratorListener<BlockPistonRetractEvent> l@{ event ->
checkPistonMovement(event, event.blocks)
}
// Doing some unnecessary optimizations here..
//@formatter:off
private inline fun Column(x: Int, z: Int): Long = x.toLong() or (z.toLong().shl(32))
private inline val Long.columnX get() = and(0xFFFF_FFFFL).toInt()
private inline val Long.columnZ get() = ushr(32).and(0xFFFF_FFFFL).toInt()
private inline fun TLongCollection.forEachInline(block: (Long) -> Unit) = iterator().let { while (it.hasNext()) block(it.next()) }
//@formatter:on
private fun checkPistonMovement(event: BlockPistonEvent, blocks: List<Block>) {
val world = worlds.getWorld(event.block.world) ?: return
val direction = event.direction
val columns = gnu.trove.set.hash.TLongHashSet(blocks.size * 2)
blocks.forEach {
columns.add(Column(it.x, it.z))
it.getRelative(direction).let { columns.add(Column(it.x, it.z)) }
}
columns.forEachInline {
val ppa = world.parcelAt(it.columnX, it.columnZ)
if (ppa.isNullOr { hasBlockVisitors }) {
event.isCancelled = true
return
}
}
}
/*
* Prevents explosions if enabled by the configs for that world
*/
@field:ListenerMarker(priority = NORMAL)
val onExplosionPrimeEvent = RegistratorListener<ExplosionPrimeEvent> l@{ event ->
val (wo, ppa) = getWoAndPPa(event.entity.location.block) ?: return@l
if (ppa?.hasBlockVisitors == true) {
event.radius = 0F; event.isCancelled = true
} else if (wo.options.disableExplosions) {
event.radius = 0F
}
}
/*
* Prevents creepers and tnt minecarts from exploding if explosions are disabled
*/
@field:ListenerMarker(priority = NORMAL)
val onEntityExplodeEvent = RegistratorListener<EntityExplodeEvent> l@{ event ->
entityTracker.untrack(event.entity)
val world = worlds.getWorld(event.entity.world) ?: return@l
if (world.options.disableExplosions || world.parcelAt(event.entity).isPresentAnd { hasBlockVisitors }) {
event.isCancelled = true
}
}
/*
* Prevents creepers and tnt minecarts from exploding if explosions are disabled
*/
@field:ListenerMarker(priority = NORMAL)
val onBlockFromToEvent = RegistratorListener<BlockFromToEvent> l@{ event ->
val (wo, ppa) = getWoAndPPa(event.toBlock) ?: return@l
if (ppa.isNullOr { hasBlockVisitors }) event.isCancelled = true
}
/*
* Prevents players from placing liquids, using flint and steel, changing redstone components,
* using inputs (unless allowed by the plot),
* and using items disabled in the configuration for that world.
* Prevents player from using beds in HELL or SKY biomes if explosions are disabled.
*/
@Suppress("NON_EXHAUSTIVE_WHEN")
@field:ListenerMarker(priority = NORMAL)
val onPlayerInteractEvent = RegistratorListener<PlayerInteractEvent> l@{ event ->
val user = event.player
val world = worlds.getWorld(user.world) ?: return@l
val clickedBlock = event.clickedBlock
val parcel = clickedBlock?.let { world.parcelAt(it) }
if (!user.hasBuildAnywhere && parcel.isPresentAnd { isBanned(user.uuid) }) {
user.sendParcelMessage(nopermit = true, message = "You cannot interact with parcels you're banned from")
event.isCancelled = true; return@l
}
when (event.action) {
Action.RIGHT_CLICK_BLOCK -> when (clickedBlock.type) {
REPEATER,
COMPARATOR -> run {
if (!parcel.canBuildN(user)) {
event.isCancelled = true; return@l
}
}
LEVER,
STONE_BUTTON,
ANVIL,
TRAPPED_CHEST,
OAK_BUTTON, BIRCH_BUTTON, SPRUCE_BUTTON, JUNGLE_BUTTON, ACACIA_BUTTON, DARK_OAK_BUTTON,
OAK_FENCE_GATE, BIRCH_FENCE_GATE, SPRUCE_FENCE_GATE, JUNGLE_FENCE_GATE, ACACIA_FENCE_GATE, DARK_OAK_FENCE_GATE,
OAK_DOOR, BIRCH_DOOR, SPRUCE_DOOR, JUNGLE_DOOR, ACACIA_DOOR, DARK_OAK_DOOR,
OAK_TRAPDOOR, BIRCH_TRAPDOOR, SPRUCE_TRAPDOOR, JUNGLE_TRAPDOOR, ACACIA_TRAPDOOR, DARK_OAK_TRAPDOOR
-> run {
if (!user.hasBuildAnywhere && !parcel.isNullOr { canBuild(user) || allowInteractInputs }) {
user.sendParcelMessage(nopermit = true, message = "You cannot use inputs in this parcel")
event.isCancelled = true; return@l
}
}
WHITE_BED, ORANGE_BED, MAGENTA_BED, LIGHT_BLUE_BED, YELLOW_BED, LIME_BED, PINK_BED, GRAY_BED, LIGHT_GRAY_BED, CYAN_BED, PURPLE_BED, BLUE_BED, BROWN_BED, GREEN_BED, RED_BED, BLACK_BED
-> run {
if (world.options.disableExplosions) {
val bed = clickedBlock.blockData as Bed
val head = if (bed == Bed.Part.FOOT) clickedBlock.getRelative(bed.facing) else clickedBlock
when (head.biome) {
Biome.NETHER, Biome.THE_END -> run {
user.sendParcelMessage(nopermit = true, message = "You cannot use this bed because it would explode")
event.isCancelled = true; return@l
}
}
}
}
}
Action.RIGHT_CLICK_AIR -> if (event.hasItem()) {
val item = event.item.type
if (world.options.blockedItems.contains(item)) {
user.sendParcelMessage(nopermit = true, message = "You cannot use this bed because it would explode")
event.isCancelled = true; return@l
}
if (!parcel.canBuildN(user)) {
when (item) {
LAVA_BUCKET, WATER_BUCKET, BUCKET, FLINT_AND_STEEL -> event.isCancelled = true
}
}
}
Action.PHYSICAL -> if (!user.hasBuildAnywhere && !parcel.isPresentAnd { canBuild(user) || allowInteractInputs }) {
event.isCancelled = true; return@l
}
}
}
/*
* Prevents players from breeding mobs, entering or opening boats/minecarts,
* rotating item frames, doing stuff with leashes, and putting stuff on armor stands.
*/
@Suppress("NON_EXHAUSTIVE_WHEN")
@field:ListenerMarker(priority = NORMAL)
val onPlayerInteractEntityEvent = RegistratorListener<PlayerInteractEntityEvent> l@{ event ->
val (wo, ppa) = getWoAndPPa(event.rightClicked.location.block) ?: return@l
if (ppa.canBuildN(event.player)) return@l
when (event.rightClicked.type) {
EntityType.BOAT,
EntityType.MINECART,
EntityType.MINECART_CHEST,
EntityType.MINECART_COMMAND,
EntityType.MINECART_FURNACE,
EntityType.MINECART_HOPPER,
EntityType.MINECART_MOB_SPAWNER,
EntityType.MINECART_TNT,
EntityType.ARMOR_STAND,
EntityType.PAINTING,
EntityType.ITEM_FRAME,
EntityType.LEASH_HITCH,
EntityType.CHICKEN,
EntityType.COW,
EntityType.HORSE,
EntityType.SHEEP,
EntityType.VILLAGER,
EntityType.WOLF -> event.isCancelled = true
}
}
/*
* Prevents endermen from griefing.
* Prevents sand blocks from exiting the parcel in which they became an entity.
*/
@field:ListenerMarker(priority = NORMAL)
val onEntityChangeBlockEvent = RegistratorListener<EntityChangeBlockEvent> l@{ event ->
val (wo, ppa) = getWoAndPPa(event.block) ?: return@l
if (event.entity.type == EntityType.ENDERMAN || ppa.isNullOr { hasBlockVisitors }) {
event.isCancelled = true; return@l
}
if (event.entity.type == EntityType.FALLING_BLOCK) {
// a sand block started falling. Track it and delete it if it gets out of this parcel.
entityTracker.track(event.entity, ppa)
}
}
/*
* Prevents portals from being created if set so in the configs for that world
*/
@field:ListenerMarker(priority = NORMAL)
val onEntityCreatePortalEvent = RegistratorListener<EntityCreatePortalEvent> l@{ event ->
val world = worlds.getWorld(event.entity.world) ?: return@l
if (world.options.blockPortalCreation) event.isCancelled = true
}
/*
* Prevents players from dropping items
*/
@field:ListenerMarker(priority = NORMAL)
val onPlayerDropItemEvent = RegistratorListener<PlayerDropItemEvent> l@{ event ->
val (wo, ppa) = getWoAndPPa(event.itemDrop.location.block) ?: return@l
if (!ppa.canBuildN(event.player) && !ppa.isPresentAnd { allowInteractInventory }) event.isCancelled = true
}
/*
* Prevents players from picking up items
*/
@field:ListenerMarker(priority = NORMAL)
val onEntityPickupItemEvent = RegistratorListener<EntityPickupItemEvent> l@{ event ->
val user = event.entity as? Player ?: return@l
val (wo, ppa) = getWoAndPPa(event.item.location.block) ?: return@l
if (!ppa.canBuildN(user)) event.isCancelled = true
}
/*
* Prevents players from editing inventories
*/
@field:ListenerMarker(priority = NORMAL, events = ["inventory.InventoryClickEvent", "inventory.InventoryDragEvent"])
val onInventoryClickEvent = RegistratorListener<InventoryInteractEvent> l@{ event ->
val user = event.whoClicked as? Player ?: return@l
if ((event.inventory ?: return@l).holder === user) return@l // inventory null: hotbar
val (wo, ppa) = getWoAndPPa(event.inventory.location.block) ?: return@l
if (ppa.isNullOr { !canBuild(user) && !allowInteractInventory }) {
event.isCancelled = true
}
}
/*
* Cancels weather changes and sets the weather to sunny if requested by the config for that world.
*/
@field:ListenerMarker(priority = NORMAL)
val onWeatherChangeEvent = RegistratorListener<WeatherChangeEvent> l@{ event ->
val world = worlds.getWorld(event.world) ?: return@l
if (world.options.noWeather && event.toWeatherState()) {
event.isCancelled = true
}
}
private fun resetWeather(world: World) {
world.setStorm(false)
world.isThundering = false
world.weatherDuration = Int.MAX_VALUE
}
/*
* Sets time to day and doDayLightCycle gamerule if requested by the config for that world
* Sets the weather to sunny if requested by the config for that world.
*/
@field:ListenerMarker(priority = NORMAL)
val onWorldLoadEvent = RegistratorListener<WorldLoadEvent> l@{ event ->
enforceWorldSettingsIfApplicable(event.world)
}
fun enforceWorldSettingsIfApplicable(w: World) {
val world = worlds.getWorld(w) ?: return
if (world.options.dayTime) {
w.setGameRuleValue("doDaylightCycle", "false")
w.time = 6000
}
if (world.options.noWeather) {
resetWeather(w)
}
w.setGameRuleValue("doTileDrops", world.options.doTileDrops.toString())
}
/*
* Prevents mobs (living entities) from spawning if that is disabled for that world in the config.
*/
@field:ListenerMarker(priority = NORMAL)
val onEntitySpawnEvent = RegistratorListener<EntitySpawnEvent> l@{ event ->
val world = worlds.getWorld(event.entity.world) ?: return@l
if (event.entity is Creature && world.options.blockMobSpawning) {
event.isCancelled = true
} else if (world.parcelAt(event.entity).isPresentAnd { hasBlockVisitors }) {
event.isCancelled = true
}
}
/*
* Prevents minecarts/boats from moving outside a plot
*/
@field:ListenerMarker(priority = NORMAL)
val onVehicleMoveEvent = RegistratorListener<VehicleMoveEvent> l@{ event ->
val (wo, ppa) = getWoAndPPa(event.to.block) ?: return@l
if (ppa == null) {
event.vehicle.eject()
event.vehicle.passengers.forEach {
if (it.type == EntityType.PLAYER) {
(it as Player).sendParcelMessage(except = true, message = "Your ride ends here")
} else it.remove()
}
} else if (ppa.hasBlockVisitors) {
event.to.subtract(event.to).add(event.from)
}
}
/*
* Prevents players from removing items from item frames
* Prevents TNT Minecarts and creepers from destroying entities (This event is called BEFORE EntityExplodeEvent GG)
* Actually doesn't prevent this because the entities are destroyed anyway, even though the code works?
*/
@field:ListenerMarker(priority = NORMAL)
val onEntityDamageByEntityEvent = RegistratorListener<EntityDamageByEntityEvent> l@{ event ->
val world = worlds.getWorld(event.entity.world) ?: return@l
if (world.options.disableExplosions && event.damager is ExplosiveMinecart || event.damager is Creeper) {
event.isCancelled = true; return@l
}
val user = event.damager as? Player
?: (event.damager as? Projectile)?.let { it.shooter as? Player }
?: return@l
if (!world.parcelAt(event.entity).canBuildN(user)) {
event.isCancelled = true
}
}
@field:ListenerMarker(priority = NORMAL)
val onHangingBreakEvent = RegistratorListener<HangingBreakEvent> l@{ event ->
val world = worlds.getWorld(event.entity.world) ?: return@l
if (event.cause == HangingBreakEvent.RemoveCause.EXPLOSION && world.options.disableExplosions) {
event.isCancelled = true; return@l
}
if (world.parcelAt(event.entity).isPresentAnd { hasBlockVisitors }) {
event.isCancelled = true
}
}
/*
* Prevents players from deleting paintings and item frames
* This appears to take care of shooting with a bow, throwing snowballs or throwing ender pearls.
*/
@field:ListenerMarker(priority = NORMAL)
val onHangingBreakByEntityEvent = RegistratorListener<HangingBreakByEntityEvent> l@{ event ->
val world = worlds.getWorld(event.entity.world) ?: return@l
val user = event.remover as? Player ?: return@l
if (!world.parcelAt(event.entity).canBuildN(user)) {
event.isCancelled = true
}
}
/*
* Prevents players from placing paintings and item frames
*/
@field:ListenerMarker(priority = NORMAL)
val onHangingPlaceEvent = RegistratorListener<HangingPlaceEvent> l@{ event ->
val world = worlds.getWorld(event.entity.world) ?: return@l
val block = event.block.getRelative(event.blockFace)
if (!world.parcelAt(block).canBuildN(event.player)) {
event.isCancelled = true
}
}
/*
* Prevents stuff from growing outside of plots
*/
@field:ListenerMarker(priority = NORMAL)
val onStructureGrowEvent = RegistratorListener<StructureGrowEvent> l@{ event ->
val (wo, ppa) = getWoAndPPa(event.location.block) ?: return@l
if (ppa == null) {
event.isCancelled = true; return@l
}
if (!event.player.hasBuildAnywhere && !ppa.canBuild(event.player)) {
event.isCancelled = true; return@l
}
event.blocks.removeIf { wo.parcelAt(it.block) !== ppa }
}
/*
* Prevents dispensers/droppers from dispensing out of parcels
*/
@field:ListenerMarker(priority = NORMAL)
val onBlockDispenseEvent = RegistratorListener<BlockDispenseEvent> l@{ event ->
val block = event.block
if (!block.type.let { it == DISPENSER || it == DROPPER }) return@l
val world = worlds.getWorld(block.world) ?: return@l
val data = block.blockData as Directional
val targetBlock = block.getRelative(data.facing)
if (world.parcelAt(targetBlock) == null) {
event.isCancelled = true
}
}
/*
* Track spawned items, making sure they don't leave the parcel.
*/
@field:ListenerMarker(priority = NORMAL)
val onItemSpawnEvent = RegistratorListener<ItemSpawnEvent> l@{ event ->
val (wo, ppa) = getWoAndPPa(event.location.block) ?: return@l
if (ppa == null) event.isCancelled = true
else entityTracker.track(event.entity, ppa)
}
/*
* Prevents endermen and endermite from teleporting outside their parcel
*/
@field:ListenerMarker(priority = NORMAL)
val onEntityTeleportEvent = RegistratorListener<EntityTeleportEvent> l@{ event ->
val (wo, ppa) = getWoAndPPa(event.from.block) ?: return@l
if (ppa !== wo.parcelAt(event.to)) {
event.isCancelled = true
}
}
/*
* Prevents projectiles from flying out of parcels
* Prevents players from firing projectiles if they cannot build
*/
@field:ListenerMarker(priority = NORMAL)
val onProjectileLaunchEvent = RegistratorListener<ProjectileLaunchEvent> l@{ event ->
val (wo, ppa) = getWoAndPPa(event.entity.location.block) ?: return@l
if (ppa == null || (event.entity.shooter as? Player)?.let { !ppa.canBuildN(it) } == true) {
event.isCancelled = true
} else {
entityTracker.track(event.entity, ppa)
}
}
/*
* Prevents entities from dropping items upon death, if configured that way
*/
@field:ListenerMarker(priority = NORMAL)
val onEntityDeathEvent = RegistratorListener<EntityDeathEvent> l@{ event ->
entityTracker.untrack(event.entity)
val world = worlds.getWorld(event.entity.world) ?: return@l
if (!world.options.dropEntityItems) {
event.drops.clear()
event.droppedExp = 0
}
}
/*
* Assigns players their default game mode upon entering the world
*/
@field:ListenerMarker(priority = NORMAL)
val onPlayerChangedWorldEvent = RegistratorListener<PlayerChangedWorldEvent> l@{ event ->
val world = worlds.getWorld(event.player.world) ?: return@l
if (world.options.gameMode != null && !event.player.hasGamemodeBypass) {
event.player.gameMode = world.options.gameMode
}
}
}

View File

@@ -12,6 +12,51 @@ fun File.tryCreate(): Boolean {
return true
}
inline fun <R> Any.synchronized(block: () -> R): R {
return synchronized(this, block)
inline fun <R> Any.synchronized(block: () -> R): R = synchronized(this, block)
inline fun <T> T?.isNullOr(condition: T.() -> Boolean): Boolean = this == null || condition()
inline fun <T> T?.isPresentAnd(condition: T.() -> Boolean): Boolean = this != null && condition()
inline fun <T, U> MutableMap<T, U>.editLoop(block: EditLoopScope<T, U>.(T, U) -> Unit) {
return EditLoopScope(this).doEditLoop(block)
}
inline fun <T, U> MutableMap<T, U>.editLoop(block: EditLoopScope<T, U>.() -> Unit) {
return EditLoopScope(this).doEditLoop(block)
}
class EditLoopScope<T, U>(val _map: MutableMap<T, U>) {
private var iterator: MutableIterator<MutableMap.MutableEntry<T, U>>? = null
lateinit var _entry: MutableMap.MutableEntry<T, U>
inline val key get() = _entry.key
inline var value
get() = _entry.value
set(target) = run { _entry.setValue(target) }
inline fun doEditLoop(block: EditLoopScope<T, U>.() -> Unit) {
val it = _initIterator()
while (it.hasNext()) {
_entry = it.next()
block()
}
}
inline fun doEditLoop(block: EditLoopScope<T, U>.(T, U) -> Unit) {
val it = _initIterator()
while (it.hasNext()) {
val entry = it.next().also { _entry = it }
block(entry.key, entry.value)
}
}
fun remove() {
iterator!!.remove()
}
fun _initIterator(): MutableIterator<MutableMap.MutableEntry<T, U>> {
iterator?.let { throw IllegalStateException() }
return _map.entries.iterator().also { iterator = it }
}
}