61 lines
1.8 KiB
Kotlin
61 lines
1.8 KiB
Kotlin
package io.dico.parcels2
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import io.dico.parcels2.util.Vec2i
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import io.dico.parcels2.util.hasBuildAnywhere
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import org.bukkit.OfflinePlayer
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import org.bukkit.entity.Player
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import org.joda.time.DateTime
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import java.util.UUID
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/**
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* Parcel implementation of ParcelData will update the database when changes are made.
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* To change the data without updating the database, defer to the data delegate instance.
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*
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* This should be used for example in database query callbacks.
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* However, this implementation is intentionally not thread-safe.
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* Therefore, database query callbacks should schedule their updates using the bukkit scheduler.
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*/
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interface Parcel : ParcelData {
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val id: ParcelId
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val world: ParcelWorld
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val pos: Vec2i
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val x: Int
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val z: Int
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val data: ParcelData
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val infoString: String
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val hasBlockVisitors: Boolean
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fun copyDataIgnoringDatabase(data: ParcelData)
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fun copyData(data: ParcelData)
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fun dispose()
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}
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interface ParcelData : AddedData {
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var owner: PlayerProfile?
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val since: DateTime?
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fun canBuild(player: OfflinePlayer, checkAdmin: Boolean = true, checkGlobal: Boolean = true): Boolean
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var allowInteractInputs: Boolean
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var allowInteractInventory: Boolean
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fun isOwner(uuid: UUID): Boolean {
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return owner?.uuid == uuid
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}
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}
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class ParcelDataHolder(addedMap: MutableAddedDataMap = mutableMapOf()) : AddedDataHolder(addedMap), ParcelData {
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override var owner: PlayerProfile? = null
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override var since: DateTime? = null
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override fun canBuild(player: OfflinePlayer, checkAdmin: Boolean, checkGlobal: Boolean) = isAllowed(player.statusKey)
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|| owner.let { it != null && it.matches(player, allowNameMatch = false) }
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|| (checkAdmin && player is Player && player.hasBuildAnywhere)
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override var allowInteractInputs = true
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override var allowInteractInventory = true
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}
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