debug
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@@ -3,7 +3,7 @@ import org.bukkit.event.block.BlockPlaceEvent as BlockPlaceEvent
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from helpers import *
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from helpers import *
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tilehelpers = [
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tilehelpers = [
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{"owner": "ae795aa8-6327-408e-92ab-25c8a59f3ba1", "area": [[90, 90], [70, 70], [90, 90]], "world": "b0385345-4803-4522-a06a-75fbd692928d", "directions": "neswud"}
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{"owner": "ae795aa8-6327-408e-92ab-25c8a59f3ba1", "area": [[90, 90], [70, 70], [90, 90]], "world": "b0385345-4803-4522-a06a-75fbd692928d", "directions": "n"}
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]
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]
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dirmap = {
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dirmap = {
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# [x, y, z]
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# [x, y, z]
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@@ -32,16 +32,29 @@ def onPlaceBlockInRegion(event):
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for direction in th.get("directions"):
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for direction in th.get("directions"):
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directions = dirmap[direction]
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directions = dirmap[direction]
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size = [1 + abs(area[0][1] - area[0][0]), 1 + abs(area[1][1] - area[1][0]), 1 + abs(area[2][1] - area[2][0])]
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size = [
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oldplaced = event.getBlockAgainst()
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1 + abs(area[0][1] - area[0][0]),
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1 + abs(area[1][1] - area[1][0]),
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1 + abs(area[2][1] - area[2][0])
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]
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oldagainst = event.getBlockAgainst()
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newblock = block.getWorld().getBlockAt(block.getX() + size[0] * directions[0], block.getY() + size[1] * directions[1], block.getZ() + size[2] * directions[2])
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newblock = block.getWorld().getBlockAt(
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newplaced = oldplaced.getWorld().getBlockAt(oldplaced.getX() + size[0] * directions[0], oldplaced.getY() + size[1] * directions[1], oldplaced.getZ() + size[2] * directions[2])
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block.getX() + size[0] * directions[0],
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block.getY() + size[1] * directions[1],
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block.getZ() + size[2] * directions[2]
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)
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newagainst = oldagainst.getWorld().getBlockAt(
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oldagainst.getX() + size[0] * directions[0],
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oldagainst.getY() + size[1] * directions[1],
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oldagainst.getZ() + size[2] * directions[2]
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)
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newstate = newblock.getState()
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newstate = newblock.getState()
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newstate.setType(block.getType())
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newstate.setType(block.getType())
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event = BlockPlaceEvent(newstate.getBlock(), block.getState(), newplaced, event.getItemInHand(), player, event.canBuild())
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event = BlockPlaceEvent(newstate.getBlock(), block.getState(), newagainst, event.getItemInHand(), player, event.canBuild())
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server.getPluginManager().callEvent(event)
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server.getPluginManager().callEvent(event)
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msg(player, "Direction %s: %s" % (direction, not event.isCancelled()))
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msg(player, "Direction %s: %s" % (direction, not event.isCancelled()))
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msg(player, "Position before: %s -- after: %s" % ([block.getX(), block.getY(), block.getZ()], [newstate.getX(), newstate.getY(), newstate.getZ()]))
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if not event.isCancelled():
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if not event.isCancelled():
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newplaced.setType(block.getType())
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newagainst.setType(block.getType())
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