From 230e427f04347eb7f6eece55cba893dbec20ff4f Mon Sep 17 00:00:00 2001 From: Dico200 Date: Wed, 13 May 2015 21:37:23 +0200 Subject: [PATCH] Fix BlockBreakEvent being called on lever switch --- blockplacemods.py | 6 ++++-- 1 file changed, 4 insertions(+), 2 deletions(-) diff --git a/blockplacemods.py b/blockplacemods.py index 87bac71..3882d4f 100644 --- a/blockplacemods.py +++ b/blockplacemods.py @@ -117,8 +117,10 @@ def on_interact(event): if event.hasItem() and not str(event.getItem().getType()) == "REDSTONE": return block = event.getClickedBlock() + if str(block.getType()) != "CAULDRON": + return event2 = BlockBreakEvent(block, player) server.getPluginManager().callEvent(event2) - data = block.getData() - if not event2.isCancelled() and str(block.getType()) == "CAULDRON": + if not event2.isCancelled(): + data = block.getData() block.setData(data - 1 if data > 0 else 3)