This should keep players from interacting with comparators where they cannot build
This commit is contained in:
11
misc.py
11
misc.py
@@ -114,6 +114,17 @@ def rs_material_broken_by_flow(material):
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length = len(parts)
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length = len(parts)
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return length > 1 and (parts[0] == "DIODE" or parts[1] in ("TORCH", "WIRE", "BUTTON", "HOOK") or (length == 3 and parts[1] == "COMPARATOR"))
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return length > 1 and (parts[0] == "DIODE" or parts[1] in ("TORCH", "WIRE", "BUTTON", "HOOK") or (length == 3 and parts[1] == "COMPARATOR"))
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@hook.event("player.PlayerInteractEvent")
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def on_interact(event):
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if (not event.isCancelled()
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and str(event.getAction()) == "RIGHT_CLICK_BLOCK"
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and str(event.getMaterial()) in ("REDSTONE_COMPARATOR_OFF", "REDSTONE_COMPARATOR_ON")
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and not can_build(player, event.getClickedBlock())
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):
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event.setCancelled(True)
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sudo_blacklist = ["pyeval", "script_backup_begin", "script_backup_end", "script_backup_error", "script_backup_database_begin", "script_backup_database_dumps", "script_backup_database_end",
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sudo_blacklist = ["pyeval", "script_backup_begin", "script_backup_end", "script_backup_error", "script_backup_database_begin", "script_backup_database_dumps", "script_backup_database_end",
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"script_backup_database_error", "script_backup_database_abort", "script_trim", "script_trim_result", "script_spigot_update", "script_disk_filled", "script_restart", "script_restart_abort",
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"script_backup_database_error", "script_backup_database_abort", "script_trim", "script_trim_result", "script_spigot_update", "script_disk_filled", "script_restart", "script_restart_abort",
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"script_stop", "script_stop_abort", "script_shutdown", "stop", "esudo", "essentials:sudo"]
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"script_stop", "script_stop_abort", "script_shutdown", "stop", "esudo", "essentials:sudo"]
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