FIX THIS BEFORE MERGING!
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@@ -59,6 +59,8 @@ def add(sender, names):
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for name in names:
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player = server.getOfflinePlayer(name)
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# FIXME: breaks if player not known
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# FIXME: might to a blocking call, maybe we can use getOfflinePlayers()
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if known_player(player):
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player_id = uid(player)
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not_yourself = player != sender
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