bugfix
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@@ -94,4 +94,4 @@ def onBreakBlockInRegion(event):
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@hook.event("player.PlayerInteractEvent", "low")
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@hook.event("player.PlayerInteractEvent", "low")
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def onClickBlockInRegion(event):
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def onClickBlockInRegion(event):
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if not event.isCancelled():
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if not event.isCancelled():
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log("Interact: %s; %s" % (event.getBlock(), event.getAction()))
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log("Interact: %s; %s" % (event.getClickedBlock(), event.getAction()))
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