From 39b179cf429f3bc1cf408e6ffec4a688c72334e3 Mon Sep 17 00:00:00 2001 From: PanFritz Date: Mon, 6 Jul 2015 21:46:44 +0200 Subject: [PATCH] Changed snowball damage to floats --- snowbrawl.py | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/snowbrawl.py b/snowbrawl.py index e0f5bc1..7b14d56 100644 --- a/snowbrawl.py +++ b/snowbrawl.py @@ -358,7 +358,7 @@ class Arena(object): return data def load(self, data): - self.explosion_damage = int(data["explosion"]) + self.explosion_damage = float(data["explosion"]) self.player_limit = int(data["players"]) self.refill = int(data["refill"]) self.arena_type = str(data["type"]) @@ -843,12 +843,12 @@ def modify_arena(sender, args): msg(sender, "&a-&e Set player limit to:&6 %s" % int(args[2])) elif args[1] == "explosion": try: - int(args[2]) + float(args[2]) except ValueError: msg(sender, "&cLast parameter has to be a number") return - arena.set_explosion_damage(int(args[2])) - msg(sender, "&a-&e Set explosion power to:&6 %s" % int(args[2])) + arena.set_explosion_damage(float(args[2])) + msg(sender, "&a-&e Set explosion power to:&6 %s" % float(args[2])) elif args[1] == "refill": try: int(args[2])