debugging
This commit is contained in:
@@ -135,8 +135,8 @@ def on_move(event):
|
|||||||
set_velocity_away(player, entity)
|
set_velocity_away(player, entity)
|
||||||
|
|
||||||
if not player.hasPermission(ff_perms[1]): # player should be blocked, entity has forcefield
|
if not player.hasPermission(ff_perms[1]): # player should be blocked, entity has forcefield
|
||||||
for entity in player.getNearbyEntities(fd, fd, fd):
|
try:
|
||||||
try:
|
for entity in player.getNearbyEntities(fd, fd, fd):
|
||||||
entity_id = str(entity.getUniqueId())
|
entity_id = str(entity.getUniqueId())
|
||||||
|
|
||||||
if is_player(entity) and (entity_id in ff_users) and (entity_id in whitelists) and (player_id not in whitelists[entity_id]):
|
if is_player(entity) and (entity_id in ff_users) and (entity_id in whitelists) and (player_id not in whitelists[entity_id]):
|
||||||
@@ -145,8 +145,8 @@ def on_move(event):
|
|||||||
msg(player, "&cYou may not get closer than %sm to %s &cdue to their forcefield." % (fd, entity.getDisplayName()))
|
msg(player, "&cYou may not get closer than %sm to %s &cdue to their forcefield." % (fd, entity.getDisplayName()))
|
||||||
else:
|
else:
|
||||||
set_velocity_away(entity, player) #Other way around
|
set_velocity_away(entity, player) #Other way around
|
||||||
except:
|
except:
|
||||||
error(print_traceback())
|
error(print_traceback())
|
||||||
|
|
||||||
|
|
||||||
def set_velocity_away(player, entity): #Moves entity away from player
|
def set_velocity_away(player, entity): #Moves entity away from player
|
||||||
|
|||||||
Reference in New Issue
Block a user