Import material removed, material as string
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3
misc.py
3
misc.py
@@ -1,5 +1,4 @@
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from helpers import *
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from helpers import *
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import org.bukkit.Material as Material
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#
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#
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@@ -36,7 +35,7 @@ def onJoin(event):
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loginloc = player.getLocation()
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loginloc = player.getLocation()
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# headloc = player.getEyeLocation()
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# headloc = player.getEyeLocation()
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blockmat = loginloc.getBlock().getType()
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blockmat = loginloc.getBlock().getType()
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if blockmat == Material.PORTAL:
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if str(blockmat) == "PORTAL":
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msg(player, "Looks like you spawned in a portal... Let me help you out")
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msg(player, "Looks like you spawned in a portal... Let me help you out")
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server.dispatchCommand(player, "spawn")
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server.dispatchCommand(player, "spawn")
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