Fixed fail if statement
This commit is contained in:
2
misc.py
2
misc.py
@@ -34,7 +34,7 @@ def onJoin(event):
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loginloc = player.getLocation().getBlock().getType()
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loginloc = player.getLocation().getBlock().getType()
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headloc = player.getEyeLocation().getBlock().getType()
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headloc = player.getEyeLocation().getBlock().getType()
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if (str(loginloc) or str(headloc) == "PORTAL"):
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if str(loginloc) == "PORTAL" or str(headloc) == "PORTAL":
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msg(player, "Looks like you spawned in a portal... Let me help you out")
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msg(player, "Looks like you spawned in a portal... Let me help you out")
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player.teleport(player.getWorld().getSpawnLocation())
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player.teleport(player.getWorld().getSpawnLocation())
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