Small changes really
This commit is contained in:
@@ -13,24 +13,24 @@ events = []
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class base_event():
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class base_event():
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def __init__(self,event_name):
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def __init__(self,event_name):
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self.name = event_name
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self.name = event_name
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self.canceled = False
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self.cancelled = False
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self._handlers = [ [],[],[],[],[],[] ]
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self._handlers = [ [],[],[],[],[],[] ]
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self.canceled_lock = threading.Lock()
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self.cancelled_lock = threading.Lock()
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def add_handler(self,function,priority):
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def add_handler(self,function,priority):
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for prior in priorities:
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for prior in priorities:
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if prior == priority:
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if prior == priority:
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self._handlers[priorities.index(prior)].append(function)
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self._handlers[priorities.index(prior)].append(function)
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def fire(self,*args):
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def call(self,*args):
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for priority in self._handlers:
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for priority in self._handlers:
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for handler in priority:
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for handler in priority:
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handler(self,*args)
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handler(self,*args)
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def set_canceled(self,state):
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def set_cancelled(self,state):
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with self.canceled_lock:
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with self.cancelled_lock:
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self.canceled = state
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self.cancelled = state
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class utils_events(base_event):
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class utils_events(base_event):
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@@ -38,17 +38,26 @@ class utils_events(base_event):
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base_event.__init__(self,event_name)
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base_event.__init__(self,event_name)
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def add_event(event_name,event = base_event): #Adds a new event
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def add_event(event_name, event_class = base_event):
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event = event(event_name)
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"""
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# Adds a new event type of the given class with the given name
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"""
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event = event_class(event_name)
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events.append(event)
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events.append(event)
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def fire_event(event_name,*args): #Fires the event
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def call_event(event_name,*args):
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"""
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# Calls the ehe event with the given arguments
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"""
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for event in events:
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for event in events:
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if event.name == event_name:
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if event.name == event_name:
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event.fire(*args)
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event.call(*args)
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return event
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return event
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def check_events(event_name): #Returns false if the even does not exist.
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def check_events(event_name):
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"""
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# Returns whether there is an event with the name event_name
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"""
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for event in events:
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for event in events:
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if event.name == event_name:
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if event.name == event_name:
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return True
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return True
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@@ -19,14 +19,14 @@ class Command(object):
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def __init__(self,
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def __init__(self,
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command,
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command,
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parent = None,
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aliases = (),
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aliases = (),
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permission = None,
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permission = None,
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description = "Description",
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description = "Description",
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type = Command.SENDER_ANY
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type = Command.SENDER_ANY,
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no_arg_action = Command.ACTION_IGNORE
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no_arg_action = Command.ACTION_IGNORE,
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help_request_action = Command.ACTION_IGNORE
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help_request_action = Command.ACTION_IGNORE,
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arguments = (),
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arguments = (),
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parent = None,
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):
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):
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self.command = command.lower()
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self.command = command.lower()
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@@ -67,7 +67,7 @@ class Command(object):
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parent_obj.sub_commands[self.command] = self
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parent_obj.sub_commands[self.command] = self
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except KeyError as e:
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except KeyError as e:
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error("Error occurred while setting up command hierarchy: " + e.message + "\n" + trace())
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raise Argument_exception("Error occurred while setting up command hierarchy: " + e.message + "\n" + trace())
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def __call__(self, handler):
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def __call__(self, handler):
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"""
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"""
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@@ -15,16 +15,18 @@ class py_player(object):
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self.authenticated = False
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self.authenticated = False
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self.login_time = time.time()
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self.login_time = time.time()
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self.props ={"uuid":self.uuid,
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self.props = {
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"uuid":self.uuid,
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"name":self.name,
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"name":self.name,
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"nickname":self.name,
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"nickname":self.name,
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"registered":False,
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"registered":False,
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"password":"None",
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"password":"None",
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"banned":False,
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"banned":False,
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"banned_reason":"You have been banned!",
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"banned_reason":None,
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"played_time":time.time() - self.login_time,
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"played_time":time.time() - self.login_time,
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"last_login":datetime.now(),
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"last_login":datetime.now(),
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"first_seen":datetime.now()}
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"first_seen":datetime.now(),
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}
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def __setattr__(self, attribute, value):
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def __setattr__(self, attribute, value):
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if not attribute in dir(self):
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if not attribute in dir(self):
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@@ -39,7 +41,7 @@ class py_player(object):
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try:
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try:
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return self.props[attribute]
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return self.props[attribute]
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except:
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except:
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pass
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raise AttributeError("Attribute %s does not exist on this py_player" % attribute)
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def save(self):
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def save(self):
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properties = []
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properties = []
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