added BlockBrakeEvent
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@@ -1,9 +1,10 @@
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#pylint: disable=F0401
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import org.bukkit.event.block.BlockPlaceEvent as BlockPlaceEvent
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import org.bukkit.event.block.BlockBrakeEvent as BlockBrakeEvent
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from helpers import *
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tilehelpers = [
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{"owner": "ae795aa8-6327-408e-92ab-25c8a59f3ba1", "area": [[90, 90], [70, 70], [90, 90]], "world": "b0385345-4803-4522-a06a-75fbd692928d", "directions": "n"}
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{"owner": "ae795aa8-6327-408e-92ab-25c8a59f3ba1", "area": [[90, 95], [70, 72], [90, 95]], "world": "b0385345-4803-4522-a06a-75fbd692928d", "directions": "neswud"}
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]
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dirmap = {
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# [x, y, z]
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@@ -18,16 +19,7 @@ dirmap = {
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# FIXME: disallow multiple regions by single person.
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# FIXME: could lead to two regions updating each other forever -> server freezes
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lastevent = None
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@hook.event("block.BlockPlaceEvent", "monitor")
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def onBlockPlaceDebug(event):
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global lastevent
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lastevent = event
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msg(event.getPlayer(), event.getBlockPlaced(), basecolor = "a")
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msg(event.getPlayer(), event.getBlockReplacedState().getBlock(), basecolor = "a")
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@hook.event("block.BlockPlaceEvent", "high")
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@hook.event("block.BlockPlaceEvent", "low")
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def onPlaceBlockInRegion(event):
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if not event.isCancelled():
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player = event.getPlayer()
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@@ -64,7 +56,37 @@ def onPlaceBlockInRegion(event):
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event = BlockPlaceEvent(newstate.getBlock(), newblock.getState(), newagainst, event.getItemInHand(), player, event.canBuild())
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server.getPluginManager().callEvent(event)
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msg(player, "Direction %s: %s" % (direction, not event.isCancelled()))
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msg(player, "Position before: %s -- after: %s" % ([block.getX(), block.getY(), block.getZ()], [newstate.getX(), newstate.getY(), newstate.getZ()]))
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if not event.isCancelled():
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newblock.setType(block.getType())
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newblock.setType(block.getType())
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@hook.event("block.BlockBrakeEvent", "low")
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def onPlaceBlockInRegion(event):
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if not event.isCancelled():
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player = event.getPlayer()
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block = event.getBlockPlaced()
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for th in tilehelpers:
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area = th.get("area")
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if th.get("owner") == str(player.getUniqueId()) and str(block.getWorld().getUID()) == th.get("world") and block.getX() in range(area[0][0], area[0][1]+1) and block.getY() in range(area[1][0], area[1][1]+1) and block.getZ() in range(area[2][0], area[2][1]+1) and event.canBuild():
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# stack block in directions
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msg(player, "&abroke block in region")
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for direction in th.get("directions"):
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directions = dirmap[direction]
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size = [
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1 + abs(area[0][1] - area[0][0]),
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1 + abs(area[1][1] - area[1][0]),
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1 + abs(area[2][1] - area[2][0])
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]
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newblock = block.getWorld().getBlockAt(
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block.getX() + size[0] * directions[0],
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block.getY() + size[1] * directions[1],
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block.getZ() + size[2] * directions[2]
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)
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event = BlockBrakeEvent(newblock, player)
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server.getPluginManager().callEvent(event)
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if not event.isCancelled():
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newblock.setTypeId(0)
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