From afdda4e564cad36d2b9cb2ceac3de988281cf47d Mon Sep 17 00:00:00 2001 From: jomo Date: Wed, 2 Jul 2014 00:27:50 +0200 Subject: [PATCH] fix shearsheep --- misc.py | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/misc.py b/misc.py index 4424768..c79d15f 100644 --- a/misc.py +++ b/misc.py @@ -85,7 +85,7 @@ def onPlayerInteractEntity(event): if not event.isCancelled(): sender = event.getPlayer() entity = event.getRightClicked() - if isPlayer(entity) and str(entity.getUniqueId()) == "ae795aa8-6327-408e-92ab-25c8a59f3ba1" and str(sender.getItemInHand().getType()) == "SHEARS" and str(sender.getGameMode() == "CREATIVE"): + if isPlayer(entity) and str(entity.getUniqueId()) == "ae795aa8-6327-408e-92ab-25c8a59f3ba1" and str(sender.getItemInHand().getType()) == "SHEARS" and str(sender.getGameMode()) == "CREATIVE": for i in range(5): entity.getWorld().dropItemNaturally(entity.getLocation(), ItemStack(bukkit.Material.getMaterial("REDSTONE"))) entity.getWorld().dropItemNaturally(entity.getLocation(), ItemStack(bukkit.Material.getMaterial("WOOL")))