Minor change

This commit is contained in:
Dico
2014-07-17 04:54:44 +02:00
parent b7fef7607b
commit c4a8fc9358

View File

@@ -129,12 +129,11 @@ def on_move(event):
player_id = str(player.getUniqueId())
if player_id in ff_users: # player has forcefield, entity should be blocked
for entity in player.getNearbyEntities(fd, fd, fd):
#if is_player(entity) and is_creative(entity) and not entity.hasPermission(ff_perms[1]) and not (player_id in whitelists.get(str(entity.getUniqueId()), [])):
if is_player(entity) and is_creative(entity) and not (str(entity.getUniqueId()) in whitelists.get(player_id, [])):
if is_player(entity) and is_creative(entity) and not entity.hasPermission(ff_perms[1]) and not (player_id in whitelists.get(str(entity.getUniqueId()), [])):
#if not whitelists[entity_id], check in blank list e.g. False
set_velocity_away(player, entity)
if not False: #player.hasPermission(ff_perms[1]): # player should be blocked, entity has forcefield
if not player.hasPermission(ff_perms[1]): # player should be blocked, entity has forcefield
for entity in player.getNearbyEntities(fd, fd, fd):
entity_id = str(entity.getUniqueId())
if is_player(entity) and is_creative(entity) and (entity_id in ff_users) and not (player_id in whitelists.get(entity_id, [])):