Helpers v2.0.0, added versioning, added array_to_list and get_permission_content, renamed isIP to is_ip
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41
helpers.py
Normal file → Executable file
41
helpers.py
Normal file → Executable file
@@ -22,7 +22,7 @@ import threading
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from traceback import format_exc as trace
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from traceback import format_exc as trace
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helpers_version = "2.0.0"
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shared = {} # this dict can be used to share stuff across modules
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shared = {} # this dict can be used to share stuff across modules
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server = bukkit.Bukkit.getServer()
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server = bukkit.Bukkit.getServer()
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@@ -87,7 +87,7 @@ def colorify(text):
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"""
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"""
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replace &-codes with real color codes
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replace &-codes with real color codes
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"""
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"""
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return sub("&" + u"\u00A7", "&", "%s" % sub("&(?=[?\\da-fk-or])", u"\u00A7", "%s" % text))
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return sub("&(?=[?\\da-fk-or])", u"\u00A7", "%s" % text)
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def stripcolors(text):
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def stripcolors(text):
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@@ -181,16 +181,6 @@ def is_creative(player):
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return str(player.getGameMode()) == "CREATIVE"
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return str(player.getGameMode()) == "CREATIVE"
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def is_rank(player, rank):
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"""
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rank: a string equal to the PEX group name found in /pex groups
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returns True if one of the following conditions are met:
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- the player is of the given rank,
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- their rank inherits the given rank.
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"""
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return player.hasPermission("groups." + rank)
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def uid(player):
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def uid(player):
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"""
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"""
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returns the player's UUID
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returns the player's UUID
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@@ -281,7 +271,8 @@ def send_JSON_message(playername, message):
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bukkit.Bukkit.getServer().dispatchCommand(bukkit.Bukkit.getServer().getConsoleSender(), "tellraw " + playername + " " + message)
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bukkit.Bukkit.getServer().dispatchCommand(bukkit.Bukkit.getServer().getConsoleSender(), "tellraw " + playername + " " + message)
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def isIP(tocheck):
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# Allows to check if a String is a valid IPv4 or not. Accepts any string, returns true if the String is a valid IPv4
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def is_ip(tocheck):
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subsets = ["","","",""]
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subsets = ["","","",""]
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i = 0
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i = 0
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for j in range(0,len(tocheck)):
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for j in range(0,len(tocheck)):
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@@ -299,3 +290,27 @@ def isIP(tocheck):
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if not ((int(subsets[j]) >= 0) & (int(subsets[j]) <= 255)):
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if not ((int(subsets[j]) >= 0) & (int(subsets[j]) <= 255)):
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return False
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return False
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return True
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return True
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# Allows the use of e.g. numeric permission nodes like "permission.amount.5" and similar.
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# To get the data fetch the player and the start of the permission node, looking like "permission.amount."
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def get_permission_content(player, permnode):
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perms = player.getEffectivePermissions()
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for perm in perms:
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if str(perm.getPermission()).startswith(permnode):
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return str(perm.getPermission()).replace(permnode, "")
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# Gets an online player from their name
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def get_player(name):
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for p in bukkit.Bukkit.getServer().getOnlinePlayers():
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if p.getName().lower() == name.lower():
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return p
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return None
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def array_to_list(array):
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return_list = []
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for a in array:
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return_list += [a]
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return return_list
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