Added I'M BUSY! plugin
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107
imbusy.py
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107
imbusy.py
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# I'M BUSY! Plugin by Curs3d #
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##############################
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# Concept by CookieManors :D #
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# http://bit.ly/1GnNPW8 #
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##############################
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# This plugin permits users to
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# send a command that renders
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# them "busy", not letting them
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# to get tpa requests or direct
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# messages, except from console.
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# On restart, all busy data will
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# be cleared.
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from helpers import *
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from basecommands import simplecommand
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from traceback import format_exc as trace
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busy_players = []
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def unclear():
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msg(sender, "Umm, what? Sorry, directions unlclear, got head stuck in washing machine")
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@hook.command("busy",
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aliases = ["focus"],
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usage = "/<command> <on|off|status>",
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description = "Sets busy mode on, you cannot recieve tpas and MSGs"
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)
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def on_busy_command(sender, cmd, label, args):
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if not is_player(sender):
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msg(sender, "Sorry, Console cannot be busy")
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return True
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if not sender.hasPermission("utils.busy.allowed"):
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plugin_header(recipient = sender, name = "I'M BUSY!")
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noperm(sender)
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return True
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if len(args) == 0:
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plugin_header(recipient = sender, name = "I'M BUSY!")
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msg(sender, "This plugin allows being busy, and when turned on you will not recieve any direct messages or tpa requests.")
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msg(sender, "\nCommands:")
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msg(sender, "/busy on: turns on busy mode")
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msg(sender, "/busy off: turns off busy mode")
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msg(sender, "/busy status [player]: shows your or [player]'s current busy status.")
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return True
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elif len(args) == 1:
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if args[0] == "on":
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if sender.getName() in busy_players:
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plugin_header(recipient = sender, name = "I'M BUSY!")
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msg(sender, "You cannot be even more focused than this without being a jedi!")
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return True
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busy_players.append(sender.getName())
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plugin_header(recipient = sender, name = "I'M BUSY!")
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broadcast(None, "%s is now SUPER busy! Don't even TRY bothering them, it will not work!" % sender.getName())
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return True
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elif args[0] == "off":
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plugin_header(recipient = sender, name = "I'M BUSY!")
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try:
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busy_players.remove(sender.getName())
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msg(sender, "Master has sent /busy command, %s is freeee!" % sender.getName())
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return True
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except ValueError:
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msg(sender, "You are not busy! You cannot be even less busy! Are you perhaps bored?")
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return True
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elif args[0] == "status":
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plugin_header(recipient = sender, name = "I'M BUSY!")
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if sender.getName() in busy_players:
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msg(sender, "You are super-duper busy and concentrated right now. Think, think, think!")
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return True
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else:
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msg(sender, "You are completely unable to focus right now.")
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return True
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else:
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plugin_header(recipient = sender, name = "I'M BUSY!")
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unclear()
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return False
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elif len(args) == 2 and args[0] == "status":
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plugin_header(recipient = sender, name = "I'M BUSY!")
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if args[1] in busy_players:
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msg(sender, "Yes, %s is busy. Shhh..." % args[1])
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return True
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else:
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msg(sender, "No, you're good. Feel free to chat with %s!" % args[1])
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return True
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else:
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plugin_header(recipient = sender, name = "I'M BUSY!")
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unclear()
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return False
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@hook.event("player.PlayerCommandPreprocessEvent", "monitor")
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def on_cmd_preprocess_event(event):
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message = event.getMessage().split(" ")
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if message[0] == "/msg" or message[0] == "/w" or message[0] == "/m" or \
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message[0] == "/tell" or message[0] == "/tpa" or message[0] == "/tpahere":
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if message[1] in busy_players:
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plugin_header(recipient = event.getPlayer(), name = "I'M BUSY!")
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msg(event.getPlayer(), "We are sorry, but %s is currently busy. Please try again later." % message[1])
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event.setCancelled(True)
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