add 0.4s delay to shearing
This commit is contained in:
21
misc.py
21
misc.py
@@ -1,5 +1,6 @@
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#pylint: disable=F0401
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from helpers import *
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from time import time as now
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import org.bukkit.inventory.ItemStack as ItemStack
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#
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@@ -74,16 +75,22 @@ def onSudoCommand(sender, args):
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# Clicking redstone_sheep with shears will drop redstone + wool and makes a moo sound
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#
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last_shear = 0.0
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@hook.event("player.PlayerInteractEntityEvent")
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def onPlayerInteractEntity(event):
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global last_shear
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if not event.isCancelled():
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sender = event.getPlayer()
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entity = event.getRightClicked()
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if isPlayer(entity) and str(entity.getUniqueId()) == "ae795aa8-6327-408e-92ab-25c8a59f3ba1" and str(sender.getItemInHand().getType()) == "SHEARS" and str(sender.getGameMode()) == "CREATIVE":
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for i in range(5):
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entity.getWorld().dropItemNaturally(entity.getLocation(), ItemStack(bukkit.Material.getMaterial("REDSTONE")))
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entity.getWorld().dropItemNaturally(entity.getLocation(), ItemStack(bukkit.Material.getMaterial("WOOL")))
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sender.playSound(entity.getLocation(), "mob.cow.say", 1, 1)
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shear_time = now()
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if last_shear + 0.4 < shear_time:
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last_shear = shear_time
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sender = event.getPlayer()
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entity = event.getRightClicked()
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if isPlayer(entity) and str(entity.getUniqueId()) == "ae795aa8-6327-408e-92ab-25c8a59f3ba1" and str(sender.getItemInHand().getType()) == "SHEARS" and str(sender.getGameMode()) == "CREATIVE":
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for i in range(5):
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entity.getWorld().dropItemNaturally(entity.getLocation(), ItemStack(bukkit.Material.getMaterial("REDSTONE")))
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entity.getWorld().dropItemNaturally(entity.getLocation(), ItemStack(bukkit.Material.getMaterial("WOOL")))
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sender.playSound(entity.getLocation(), "mob.cow.say", 1, 1)
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#
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