jomo
1e7bd51b3b
debug pmutils player leave event
2015-03-15 04:36:08 +01:00
jomo
cc50dc30bc
remove redundant loop
2015-03-15 04:28:56 +01:00
jomo
a87ad7b2e9
fix all bukkit/uuid issues in pmtoggle
2015-03-15 04:26:53 +01:00
Dico200
1b2b3c2fa9
Fixed UUID problem in Pmtoggle
...
Thanks @jomo for pointing out
2015-03-15 02:41:58 +01:00
Dico200
c0c1879fde
Add colon in pmtoggle
2015-03-15 02:30:52 +01:00
Dico200
017d53928a
Add check if chatevent is cancelled in pmtoggle
2015-03-15 02:30:33 +01:00
Dico200
5a669893b4
Remove redundant try/except in Pmtoggle module
2015-03-15 02:18:02 +01:00
Dico200
9a3942c034
pmtoggle works now, Fixes comments by Jomo
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BTW: I didn't use retrieve_player as it gets an Offline player which
makes it slower and I know the player is online. That's why I used
Bukkit.getPlayer(juuid(uuidstring)). (line 40)
2015-03-15 02:16:30 +01:00
Dico200
43a8ec9481
Added pmtoggle module
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pmtoggle adds /tm [player](togglemessage).
When activated, any chat message you send will be sent as:
/msg [player] [msg]
2015-03-15 01:13:36 +01:00