Solidify imbusy blocking pms, tpas, etc. #42
@ -5,6 +5,10 @@ friends = open_json_file("friends", {}) # {Player_UUID:[List_of_friend
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friend_join_sound = "random.orb"
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def is_friend_of(player, other):
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lst = friends.get(uid(player))
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return lst is not None and uid(other) in lst
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@hook.event("player.PlayerJoinEvent", "high") # creates sound and sends a bold message on friend join
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def fjm(event): # friend join message
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|
337
imbusy.py
337
imbusy.py
@ -1,103 +1,308 @@
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##################################
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# I'M BUSY! Plugin by Curs3d #
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##############################
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# Concept by CookieManors :D #
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# http://bit.ly/1GnNPW8 #
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##############################
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# This plugin permits users to
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# send a command that renders
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# them "busy", not letting them
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# to get tpa requests or direct
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# messages, except from console.
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# On restart, all busy data will
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# be cleared.
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##################################
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# This plugin permits users to #
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# send a command that renders #
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# them "busy", not letting them #
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# to get tpa requests or direct #
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# messages, except from console. #
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# On restart, all busy data will #
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# be cleared. #
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##################################
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from helpers import *
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from basecommands import simplecommand
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from traceback import format_exc as trace
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busy_players = []
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from friends import is_friend_of
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import org.bukkit.command.Command as Command
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imbusy_version = "v1.1.0"
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base_permission = "utils.busy" # for /busy status
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use_permission = "utils.busy.use" # for being busy
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override_permission = "utils.busy.override" # for being able to bother busy people
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def unclear(sender):
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msg(sender, "Umm, what? Sorry, directions unclear, got head stuck in washing machine")
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busy_players = {} # name : false/true where false is normal busy and true is super busy
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@hook.command("busy",
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aliases = ["focus"],
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usage = "/<command> <on|off|status>",
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description = "Sets busy mode on, you cannot recieve tpas and MSGs"
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@hook.command("imbusy",
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aliases = ["busy"],
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usage = "/<command> [on, off, status/check]",
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description = "Offers control over your busy status"
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)
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def on_busy_command(sender, cmd, label, args):
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if not is_player(sender):
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msg(sender, "Sorry, Console cannot be busy")
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msg(sender, "&7Sorry, Console cannot be busy")
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return True
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plugin_header(recipient = sender, name = "I'M BUSY!")
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if not sender.hasPermission("utils.busy.allowed"):
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#args = array_to_list(args)
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if not sender.hasPermission(base_permission):
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noperm(sender)
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return True
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if len(args) == 0:
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msg(sender, "This plugin allows being busy, and when turned on you will not receive any direct messages or tpa requests.")
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msg(sender, "\nCommands:")
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msg(sender, "/busy on: turns on busy mode")
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msg(sender, "/busy off: turns off busy mode")
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msg(sender, "/busy status [player]: shows your or [player]'s current busy status.")
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return toggle(sender)
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elif len(args) == 1:
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if args[0] == "on":
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arg0 = args[0].lower()
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if arg0 == "on":
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return on(sender)
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if arg0 == "off":
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return off(sender)
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if arg0 in ("status", "check"):
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return status(sender, args[1:])
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if arg0 == "super":
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return super_cmd(sender)
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return help(sender)
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def toggle(sender):
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if not sender.hasPermission(use_permission):
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noperm(sender)
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return True
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sender_name = sender.getName()
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if sender_name in busy_players:
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del busy_players[sender_name]
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broadcast(None, sender.getDisplayName() + " &7is no longer busy...")
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else:
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busy_players.append(sender_name)
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broadcast(None, sender.getDisplayName() + " &7is now busy...")
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return True
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def help(sender):
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msg(sender, "Let's you put yourself in busy status, preventing pms and tpa requests from other players")
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msg(sender, "\n&eCommands:")
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msg(sender, "&e/busy &7- Toggles busy status")
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msg(sender, "&e/busy on &7- Turns on busy status")
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msg(sender, "&e/busy off &7- Turns off busy status")
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msg(sender, "&e/busy status [player] &7- shows your or [player]'s current busy status")
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msg(sender, "&e/busy super &7- sets your status to SUPER busy such that even friends can not bother you")
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return True
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def on(sender):
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if not sender.hasPermission(use_permission):
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noperm(sender)
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return True
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sender_name = sender.getName()
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if busy_players.get(sender_name) is False: # can be None, False or True
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msg(sender, "&7You are already busy!")
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else:
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busy_players[sender_name] = False # busy but not super busy
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broadcast(None, sender.getDisplayName() + " &7is now busy...")
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return True
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def off(sender):
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if not sender.hasPermission(use_permission):
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noperm(sender)
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return True
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sender_name = sender.getName()
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if sender_name not in busy_players:
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msg(sender, "&7You are not busy! You cannot be even less busy! Are you perhaps bored?")
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return True
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del busy_players[sender_name]
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broadcast(None, sender.getDisplayName() + " &7is no longer busy...")
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return True
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def status(sender, args):
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if not sender.hasPermission(base_permission):
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noperm(sender)
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return True
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if len(args) == 0:
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if sender.getName() in busy_players:
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msg(sender, "You cannot be even more focused than this without being a jedi!")
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if busy_players[sender_name] is False:
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msg(sender, "&7You are currently busy.")
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else:
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busy_players.append(sender.getName())
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broadcast(None, "&c[&2Busy&c] &fNow busy: %s&r, don't even TRY bothering them!" % sender.getDisplayName())
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elif args[0] == "off":
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try:
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busy_players.remove(sender.getName())
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msg(sender, "Master has sent /busy command, %s&r is freeee of bothering!" % sender.getDisplayName())
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except ValueError:
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msg(sender, "You are not busy! You cannot be even less busy! Are you perhaps bored?")
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elif args[0] == "status":
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if sender.getName() in busy_players:
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msg(sender, "You are super-duper busy and concentrated right now. Think, think, think!")
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msg(sender, "&7You are currently SUPER busy.")
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else:
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msg(sender, "You are completely unable to focus right now.")
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msg(sender, "&7You are currently not busy.")
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else:
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unclear(sender)
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target = server.getPlayer(args[0])
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if target is None:
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msg(sender, "&7That player is not online")
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elif target.getName() in busy_players:
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if busy_players[target.getName()] is False:
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msg(sender, "&7Player %s &7is currently busy." % target.getDisplayName())
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else:
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msg(sender, "&7Player %s &7is currently SUPER busy." % target.getDisplayName())
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else:
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msg(sender, "&7Player %s &7is currently not busy." % target.getDisplayName())
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return True
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def super_cmd(sender):
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if not sender.hasPermission(use_permission):
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noperm(sender)
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return True
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sender_name = sender.getName()
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if busy_players.get(sender_name) is True:
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msg(sender, "&7You are already SUPER busy!")
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else:
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busy_players[sender_name] = True # SUPER busy
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broadcast(None, sender.getDisplayName() + " &7is now SUPER busy...")
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return True
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@hook.event("player.PlayerQuitEvent", "lowest")
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def on_player_leave(event):
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player_name = event.getPlayer().getName()
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if player_name in busy_players:
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del busy_players[player_name]
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#---- Dicode for catching any bothering of busy people ----
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reply_targets = {}
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def can_send(sender, target):
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if not target.getName() in busy_players:
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return True
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if target is sender or sender.hasPermission(override_permission):
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return True
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return busy_players[target.getName()] is False and is_friend_of(target, sender)
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def whisper(sender, target_name):
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target = server.getPlayer(target_name)
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if target is not None:
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if not can_send(sender, target):
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msg(sender, "&c[&fBUSY&c] %s&r is busy!" % target.getDisplayName())
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return False
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elif len(args) == 2 and args[0] == "status":
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target = server.getPlayer(args[1])
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if target is None:
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msg(sender, "That player is not online, I doubt they are busy.")
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elif target.getName() in busy_players:
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msg(sender, "Yes, %s&r is busy. Shhh..." % target.getDisplayName())
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else:
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msg(sender, "No, you're good. Feel free to chat with %s&r!" % target.getDisplayName())
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reply_targets[sender.getName()] = target.getName()
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else:
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unclear(sender)
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# allow the target to reply regardless of sender being busy
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if target.getName() in reply_targets:
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del reply_targets[target.getName()]
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return True
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def reply(sender):
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if sender.getName() in reply_targets:
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target = server.getPlayer(reply_targets[sender.getName()])
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if target is not None:
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if not can_send(sender, target):
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msg(sender, "&c[&fBUSY&c] %s&r is busy!" % target.getDisplayName())
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return False
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# allow the target to reply regardless of sender being busy
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if target.getName() in reply_targets:
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del reply_targets[target.getName()]
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return True
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class CommandWrapper(Command):
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def __init__(self, wrapped, checker):
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Command.__init__(self, wrapped.getName())
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self.setDescription(wrapped.getDescription())
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self.setPermission(wrapped.getPermission())
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self.setUsage(wrapped.getUsage())
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self.setAliases(wrapped.getAliases())
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self.wrapped = wrapped
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self.checker = checker
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def execute(self, sender, label, args):
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try:
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if not is_player(sender) or self.checker(sender, args):
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return self.wrapped.execute(sender, label, args)
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except:
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error(trace())
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return True
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def tabComplete(self, sender, alias, args):
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return self.wrapped.tabComplete(sender, alias, args)
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def msg_command_checker(sender, args):
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return len(args) <= 1 or whisper(sender, args[0])
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def reply_command_checker(sender, args):
|
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return len(args) == 0 or reply(sender)
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def tpa_command_checker(sender, args):
|
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if len(args) == 0:
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return True
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target = server.getPlayer(args[0])
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if target is not None and not can_send(sender, target):
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msg(sender, "&c[&fBUSY&c] %s&r is busy!" % target.getDisplayName())
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return False
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return True
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def tpahere_command_checker(sender, args):
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return tpa_command_checker(sender, args)
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def mail_command_checker(sender, args):
|
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info("Mail command executed")
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if len(args) < 3 or args[0].lower() != "send":
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return True
|
||||
target = server.getPlayer(args[1])
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||||
if target is not None and not can_send(sender, target):
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msg(sender, "&c[&fBUSY&c] %s&r is busy!" % target.getDisplayName())
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return False
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||||
return True
|
||||
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@hook.event("player.PlayerCommandPreprocessEvent", "monitor")
|
||||
def on_cmd_preprocess_event(event):
|
||||
def on_player_command_preprocess(event):
|
||||
message = event.getMessage().split(" ")
|
||||
if message[0] == "/msg" or message[0] == "/w" or message[0] == "/m" or \
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message[0] == "/tell" or message[0] == "/tpa" or message[0] == "/tpahere":
|
||||
if message[1] in busy_players:
|
||||
plugin_header(recipient = event.getPlayer(), name = "I'M BUSY!")
|
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msg(event.getPlayer(), "We are sorry, but %s is currently busy. Please try again later." % message[1])
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||||
if len(message) > 1 and message[0].lower() in ("/tell", "/minecraft:tell") and not whisper(event.getPlayer(), message[1]):
|
||||
event.setCancelled(True)
|
||||
|
||||
@hook.event("player.PlayerQuitEvent", "lowest")
|
||||
def on_player_leave(event):
|
||||
|
||||
@hook.enable
|
||||
def replace_ess_commands():
|
||||
|
||||
try:
|
||||
busy_players.remove(event.getPlayer().getName())
|
||||
map_field = server.getPluginManager().getClass().getDeclaredField("commandMap")
|
||||
map_field.setAccessible(True)
|
||||
command_map = map_field.get(server.getPluginManager())
|
||||
|
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commands_field = command_map.getClass().getDeclaredField("knownCommands")
|
||||
commands_field.setAccessible(True)
|
||||
map = commands_field.get(command_map)
|
||||
|
||||
ess_msg_cmd = map.get("essentials:msg")
|
||||
ess_reply_cmd = map.get("essentials:reply")
|
||||
ess_tpa_cmd = map.get("essentials:tpa")
|
||||
ess_tpahere_cmd = map.get("essentials:tpahere")
|
||||
ess_mail_cmd = map.get("essentials:mail")
|
||||
|
||||
msg_cmd_wrapper = CommandWrapper(ess_msg_cmd, msg_command_checker)
|
||||
reply_cmd_wrapper = CommandWrapper(ess_reply_cmd, reply_command_checker)
|
||||
tpa_cmd_wrapper = CommandWrapper(ess_tpa_cmd, tpa_command_checker)
|
||||
tpahere_cmd_wrapper = CommandWrapper(ess_tpahere_cmd, tpahere_command_checker)
|
||||
mail_cmd_wrapper = CommandWrapper(ess_mail_cmd, mail_command_checker)
|
||||
|
||||
iterator = map.entrySet().iterator()
|
||||
wrapped_commands = []
|
||||
while iterator.hasNext():
|
||||
entry = iterator.next()
|
||||
value = entry.getValue()
|
||||
changed = True
|
||||
if value is ess_msg_cmd:
|
||||
entry.setValue(msg_cmd_wrapper)
|
||||
elif value is ess_reply_cmd:
|
||||
entry.setValue(reply_cmd_wrapper)
|
||||
elif value is ess_tpa_cmd:
|
||||
entry.setValue(tpa_cmd_wrapper)
|
||||
elif value is ess_tpahere_cmd:
|
||||
entry.setValue(tpahere_cmd_wrapper)
|
||||
elif value is ess_mail_cmd:
|
||||
entry.setValue(mail_cmd_wrapper)
|
||||
else:
|
||||
changed = False
|
||||
if changed:
|
||||
wrapped_commands.append(entry.getKey())
|
||||
info("[imbusy] wrapped commands: /" + ", /".join(wrapped_commands))
|
||||
|
||||
except:
|
||||
pass
|
||||
error("[Imbusy] Failed to wrap essentials commands")
|
||||
error(trace())
|
||||
|
2
main.py
2
main.py
@ -44,6 +44,8 @@ shared["load_modules"] = [
|
||||
"calc",
|
||||
# Adds aliasing of chat words
|
||||
"chatalias",
|
||||
# For players to point friends
|
||||
"friends",
|
||||
# Plugin to locate laggy chunks. /lc <n> lists chunks with more than n entities
|
||||
"lagchunks",
|
||||
# Adds /report and /rp, Stores reports with time and location
|
||||
|
Reference in New Issue
Block a user