from thread_utils import * MONITOR_PRIORITY = "monitor" HIGHEST_PRIORITY = "highest" HIGH_PRIORITY = "high" NORMAL_PRIORITY = "normal" LOW_PRIORITY = "low" LOWEST_PRIORITY = "lowest" priorities = ["lowest","low","normal","high","highest","monitor"] events = [] class base_event(): def __init__(self,event_name): self.name = event_name self.canceled = False self._handlers = [ [],[],[],[],[],[] ] self.canceled_lock = threading.Lock() def add_handler(self,function,priority): for prior in priorities: if prior == priority: self._handlers[priorities.index(prior)].append(function) def fire(self,*args): for priority in self._handlers: for handler in priority: handler(self,*args) def set_canceled(self,state): with self.canceled_lock: self.canceled = state class utils_events(base_event): def __init__(self,event_name): base_event.__init__(self,event_name) def add_event(event_name,event = base_event): #Adds a new event event = event(event_name) events.append(event) def fire_event(event_name,*args): #Fires the event for event in events: if event.name == event_name: event.fire(*args) return event def check_events(event_name): #Returns false if the even does not exist. for event in events: if event.name == event_name: return True return False #Decorator def utils_event(event_name, priority, create_event=base_event): def event_decorator(function): def wrapper(*args, **kwargs): pass if not check_events(event_name): #Check if the event exists, if not create it. add_event(event_name,create_event) for event in events: #Go through the list of events, find the one we need and call all of its handlers if event.name == event_name: event.add_handler(function,priority) return wrapper return event_decorator