import org.bukkit as bukkit import org.bukkit.event.block.BlockPlaceEvent as BlockPlaceEvent from helpers import * tilehelpers = [ {"owner": "ae795aa8-6327-408e-92ab-25c8a59f3ba1", "area": [[90, 90], [70, 70], [90, 90]], "world": "b0385345-4803-4522-a06a-75fbd692928d", "directions": "neswud"} ] dirmap = { # [x, y, z] "n": [0, 0, -1], "e": [1, 0, 0], "s": [0, 0, 1], "w": [-1, 0, 0], "u": [0, 1, 0], "d": [0, -1, 0] } @hook.event("block.BlockPlaceEvent", "high") def onPlaceBlock(event): if not event.isCancelled(): player = event.getPlayer() block = event.getBlockPlaced() for th in tilehelpers: area = th.get("area") if th.get("owner") == str(player.getUniqueId()) and str(block.getWorld().getUID()) == th.get("world") and block.getX() in range(area[0][0], area[0][1]+1) and block.getY() in range(area[1][0], area[1][1]+1) and block.getZ() in range(area[2][0], area[2][1]+1) and event.canBuild(): # stack block in directions msg(player, "&ayus") for direction in th.get("directions"): directions = dirmap[direction] size = [area[0][1] - area[0][0], area[1][1] - area[1][0], area[2][1] - area[2][0]] oldplaced = event.getBlockAgainst() newblock = block.getWorld().getBlockAt(block.getX() + size[0] * directions[0], block.getY() + size[1] * directions[1], block.getZ() + size[2] * directions[2]) newplaced = oldplaced.getWorld().getBlockAt(oldplaced.getX() + size[0] * directions[0], oldplaced.getY() + size[1] * directions[1], oldplaced.getZ() + size[2] * directions[2]) event = BlockPlaceEvent(newblock, block.getState(), newplaced, event.getItemInHand(), player, event.canBuild()) server.getPluginManager().callEvent(event)