from helpers import * forcefield_permission = "utils.forcefield" forcefield_prefix = "&8[&aFF&8]" fd = 4 # forcefield distance forcefield_toggle = [] #forcefield toggle @hook.command("forcefield") def onActCommand(sender, args): if not sender.hasPermission(forcefield_permission): noperm(sender) return True UUID = str(sender.getUniqueId()) if UUID in forcefield_toggle: forcefield_toggle.remove(UUID) msg(sender, "%s &aForceField toggle: &cOFF" % forcefield_prefix) else: forcefield_toggle.append(UUID) msg(sender, "%s &aForceField toggle: &2ON" % forcefield_prefix) return True @hook.event("player.PlayerMoveEvent") def onMove(event): player = event.getPlayer() if not player.hasPermission(forcefield_permission): for entity in player.getNearbyEntities(fd, fd, fd): if isPlayer(entity) and str(entity.getUniqueId()) in forcefield_toggle: event.setCancelled(True) msg(sender, "%s &cYou are not allowed to get closer than %sm to %s" % (forcefield_prefix, fd, entity.getDisplayName())) break