1750c82208
Added arguments command and label to all command executor functions, hopefully for massive performance increase. This is due to the following mess in PythonLoader: ``` Java @Override public boolean onCommand(CommandSender sender, Command command, String label, String[] args) { boolean result; if (argcount == -1) { try { result = call(4, sender, command, label, args); argcount = 4; } catch (PyException e) { //this could goof up someone ... they'll probably yell at us and eventually read this code ... fuck them if (e.type == Py.TypeError && (e.value.toString().endsWith("takes exactly 3 arguments (4 given)") || e.value.toString().endsWith("takes exactly 4 arguments (5 given)"))) { result = call(3, sender, command, label, args); argcount = 3; } else if (e.type == Py.TypeError && (e.value.toString().endsWith("takes exactly 2 arguments (4 given)") || e.value.toString().endsWith("takes exactly 3 arguments (5 given)"))) { result = call(2, sender, command, label, args); argcount = 2; } else { throw e; } } } else { result = call(argcount, sender, command, label, args); } return result; } ``` Note: Still WIP on reports - I'm working on making it keep solved reports to fix issue 10
60 lines
2.4 KiB
Python
60 lines
2.4 KiB
Python
#pylint: disable = F0401
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import org.bukkit as bukkit
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from helpers import *
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lagchunks = []
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def print_help(sender):
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msg(sender, " &b/lagchunks <amount> &eList chunks where #entities >= <amount>")
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msg(sender, " &b/lagchunks list &eShow list again")
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msg(sender, " &b/lagchunks tp <num> &eTeleport to chunk <num> from list")
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def scan_chunks(amount):
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global lagchunks
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chunks = []
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for world in bukkit.Bukkit.getServer().getWorlds():
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for chunk in world.getLoadedChunks():
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if len(chunk.getEntities()) >= amount:
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ents = chunk.getEntities()
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# [0]world [1]X [2]Y [3]Z [4]amount
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chunks.append([chunk.getWorld(), int(ents[-1].getLocation().getX()), int(ents[0].getLocation().getY()), int(ents[0].getLocation().getZ()), len(ents)])
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chunks.sort(key = lambda entry: entry[4], reverse = True)
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lagchunks = chunks
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def list_chunks(sender):
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for id, chunk in enumerate(lagchunks):
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msg(sender, "&b%s&a: (&b%s&a) %s&7, &a%s &7(%s)" % (id, chunk[4], chunk[1], chunk[3], chunk[0].getName()))
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msg(sender, "&2------------------")
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def tp_chunk(sender, id):
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chunk = lagchunks[id]
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safetp(sender, chunk[0], chunk[1], chunk[2], chunk[3])
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msg(sender, "&aTeleported to &b%s&a, &b%s&a in &7%s&a with &b%s&a entities nearby." % (chunk[1], chunk[3], chunk[0].getName(), chunk[4]))
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@hook.command("lagchunks")
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def on_lagchunks_command(sender, command, label, args):
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if sender.hasPermission("utils.lagchunks"):
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plugin_header(sender, "Lagchunks")
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global lagchunks
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if len(args) == 1 and args[0].isdigit() and int(args[0]) > 0:
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amount = args[0]
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msg(sender, "&aChunks with at least &b%s &aentities:" % amount, )
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scan_chunks(int(amount))
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list_chunks(sender)
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elif len(args) == 1 and args[0].lower() == "list":
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list_chunks(sender)
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elif len(args) == 2 and args[0].lower() == "tp" and args[1].isdigit() and int(args[1]) <= len(lagchunks)-1:
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if isinstance(sender, Player):
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tp_chunk(sender, int(args[1]))
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else:
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msg(sender, "&cOnly players can do this!")
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else:
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print_help(sender)
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else:
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noperm(sender)
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return True |