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redstoner-utils/snowbrawl.py
2015-06-14 17:02:42 +02:00

569 lines
22 KiB
Python

#Snowbrawl
from helpers import *
import time
import thread
import copy
import org.bukkit.Material as Material
import org.bukkit.inventory.ItemStack as ItemStack
from java.util.UUID import fromString as juuid
#file names
arena_file = "snowbrawl"
sign_file = "snowbrawl_sign_coords"
#permissions
list_perm = "utils.snowbrawl.list"
modify_perm = "utils.snowbrawl.modify"
teleport_perm = "utils.snowbrawl.tp"
create_perm = "utils.snowbrawl.create"
info_perm = "utils.snowbrawl.info"
join_perm = "utils.snowbrawl.join"
#commands - tp command does not exist
list_command = "list"
del_command = "del"
set_command = "set"
name_command = "name"
pos_command = "pos"
create_command = "create"
info_command = "info"
arenas = open_json_file(arena_file, [])
signs = open_json_file(sign_file, [])
matches = []
### TODO queue, more testing ###
def get_best(players):
highest = 2147483647
player_out = players[0]
for i in range(len(players)):
player = players[i]
if player["deaths"] < highest:
highest = player["deaths"]
player_out = player
return player_out
def add_match(name):
for i in range(len(arenas)):
arena = arenas[i]
if arena["name"] == name:
match = {
"end_time": (time.time() + int(arena["match_time"])),
"match_length": int(arena["match_time"]),
"arena": name,
"players": [],
"started": False,
"limit": int(arena["player_limit"])
}
matches.append(match)
break
def end_match(name):
for i in range(len(matches)):
match = matches[i]
if match["arena"] == name:
for j in range(len(arenas)):
arena = arenas[j]
if arena["name"] == name:
players = match["players"]
players_copy = copy.deepcopy(players)
best1 = None if len(players_copy) < 1 else get_best(players_copy)
if best1 != None:
for o in range(len(players_copy)):
if players_copy[o] == best1:
players_copy.pop(o)
break
best2 = None if len(players_copy) < 1 else get_best(players_copy)
if best2 != None:
for o in range(len(players_copy)):
if players_copy[o] == best2:
players_copy.pop(o)
break
best3 = None if len(players_copy) < 1 else get_best(players_copy)
for k in range(len(players)):
player_array = players[k]
player = server.getPlayer(juuid(player_array["uuid"]))
deaths = player_array["deaths"]
msg(player, "&e==========================================")
msg(player, "&a&a")
msg(player, "&aMatch over!")
if best1 != None:
msg(player, "&61.&e %s &a-&6 %s deaths" % (server.getPlayer(juuid(best1["uuid"])).getName(), best1["deaths"]))
if best2 != None:
msg(player, "&62.&e %s &a-&6 %s deaths" % (server.getPlayer(juuid(best2["uuid"])).getName(), best2["deaths"]))
if best3 != None:
msg(player, "&63.&e %s &a-&6 %s deaths" % (server.getPlayer(juuid(best3["uuid"])).getName(), best3["deaths"]))
msg(player, "&a&a")
msg(player, "&aYour deaths:&6 %s" % deaths)
msg(player, "&a&a")
msg(player, "&e==========================================")
pos = server.getWorld(arena["spawn_world"]).getSpawnLocation();
safetp(player, server.getWorld(arena["spawn_world"]), pos.x, pos.y, pos.z, pos.yaw, pos.pitch)
matches.pop(i)
update_queue(name)
break
def join_match(sender, name):
for i in range(len(matches)):
match = matches[i]
if match["arena"] == name:
if len(match["players"]) >= int(match["limit"]):
add_to_queue(sender, name)
else:
player = {
"uuid": uid(sender),
"deaths": 0
}
match["players"].append(player)
msg(sender, "&aMatch joined")
if len(match["players"]) >= int(match["limit"]):
start_match(name)
return
add_match(name)
join_match(sender, name)
def start_match(name):
for i in range(len(matches)):
match = matches[i]
if match["arena"] == name:
for k in range(len(arenas)):
arena = arenas[k]
if arena["name"] == name:
players = match["players"]
for j in range(len(players)):
player = server.getOfflinePlayer(juuid(players[j]["uuid"]))
if player.isOnline():
msg(player, "&e==========================================")
msg(player, "&a&a")
msg(player, "&aMatch started!")
msg(player, "&6Player with least deaths wins!")
msg(player, "&a&a")
msg(player, "&e==========================================")
safetp(player.getPlayer(), server.getWorld(arena["spawn_world"]), arena["spawn_pos_x"], arena["spawn_pos_y"], arena["spawn_pos_z"], arena["spawn_yaw"], arena["spawn_pitch"])
else:
match["players"].pop(j)
j -= 1;
match["started"] = True
break
def add_to_queue(sender, name):
msg(sender, "&aMatch is currently in progress, you will be automatically teleported once it is over")
def update_queue(name):
print("UPDATING QUEUE")
def save_snowbrawl():
save_json_file(arena_file, arenas)
save_json_file(sign_file, signs)
def set_arena_sign(sender, name, sign):
sign.setLine(0, "")
sign.setLine(1, name)
sign.setLine(2, "")
sign.setLine(3, "")
position = sign.getLocation()
coord = {
"x": position.x,
"y": position.y,
"z": position.z,
"arena": name
}
signs.append(coord)
save_snowbrawl()
msg(sender, "&aArena sign set")
def delete_arena(sender, name):
for i in range(len(arenas)):
arena = arenas[i]
if arena["name"] == name:
end_match(name)
arenas.pop(i)
save_snowbrawl()
msg(sender, "&aArena deleted")
break
def rename_arena(sender, name, newName):
for i in range(len(arenas)):
arena = arenas[i]
if arena["name"] == name:
for j in range(len(matches)):
match = matches[j]
if match["arena"] == name:
match["arena"] = newName
msg(sender, "&aRunning match appended to arena&6 %s" % newName)
arena["name"] = newName
save_snowbrawl()
msg(sender, "&aArena renamed to&6 %s" % newName)
break
def respawn_arena(sender, name):
for i in range(len(arenas)):
arena = arenas[i]
if arena["name"] == name:
loc = sender.getLocation()
arena["respawn_pos_x"] = int(loc.x)
arena["respawn_pos_y"] = int(loc.y)
arena["respawn_pos_z"] = int(loc.z)
arena["respawn_yaw"] = int(loc.yaw)
arena["respawn_pitch"] = int(loc.pitch)
arena["respawn_world"] = loc.getWorld().name
arena["respawn_set"] = True
save_snowbrawl()
msg(sender, "&aArena respawn set")
break
def spawn_arena(sender, name):
for i in range(len(arenas)):
arena = arenas[i]
if arena["name"] == name:
loc = sender.getLocation()
arena["spawn_pos_x"] = int(loc.x)
arena["spawn_pos_y"] = int(loc.y)
arena["spawn_pos_z"] = int(loc.z)
arena["spawn_yaw"] = int(loc.yaw)
arena["spawn_pitch"] = int(loc.pitch)
arena["spawn_world"] = loc.getWorld().name
arena["spawn_set"] = True
save_snowbrawl()
msg(sender, "&aArena spawn set")
break
def create_arena(sender, name, limit, time):
arena = {
"name": name,
"player_limit": limit,
"match_time": time,
"respawn_pos_x": 0,
"respawn_pos_y": 0,
"respawn_pos_z": 0,
"spawn_pos_x": 0,
"spawn_pos_y": 0,
"spawn_pos_z": 0,
"spawn_set": False,
"respawn_set": False
}
arenas.append(arena)
save_snowbrawl()
msg(sender, "&aArena&6 %s &acreated" % arena["name"])
def print_help(sender):
plugin_header(sender, "Snowbrawl")
msg(sender, "&aAlias: &6/sb")
if sender.hasPermission(list_perm):
msg(sender, "&a/snowbrawl %s &eDisplay the list of arenas" % list_command)
if sender.hasPermission(info_perm):
msg(sender, "&a/snowbrawl %s &eDisplay info about an arena" % info_command)
if sender.hasPermission(teleport_perm):
msg(sender, "&a/snowbrawl <name> &eTeleport to a certain arena")
if sender.hasPermission(modify_perm):
msg(sender, "&a/snowbrawl %s &eSet a snowbrawl arena sign" % set_command)
msg(sender, "&a/snowbrawl %s &eDelete a snowbrawl arena sign" % del_command)
msg(sender, "&a/snowbrawl %s &eChange an arena sign name" % name_command)
msg(sender, "&a/snowbrawl %s &eSet the tp position for the arena" % pos_command)
if sender.hasPermission(create_perm):
msg(sender, "&a/snowbrawl %s &eCreate an arena" % create_command)
def check_valid_name(name):
if name in [list_command, del_command, set_command, name_command, pos_command]:
return False
exists = False
for i in range(len(arenas)):
arena = arenas[i]
if name == arena["name"]:
exists = True
break
if exists:
return False
return True
@hook.event("player.PlayerRespawnEvent", "high")
def onRespawn(event):
if event.getPlayer().getWorld().getName() != "minigames":
return
player = event.getPlayer()
for i in range(len(matches)):
match = matches[i]
players = match["players"]
for j in range(len(players)):
if uid(player) == players[j]:
for k in range(len(arenas)):
arena = arenas[k]
if arena["name"] == match["arena"]:
event.setRespawnLocation(Location(server.getWorld(arena["respawn_world"]), arena["respawn_pos_x"], arena["respawn_pos_y"], arena["respawn_pos_z"], arena["respawn_yaw"], arena["respawn_pitch"]))
break
@hook.event("entity.PlayerDeathEvent", "high")
def onDeath(event):
if event.getEntity().getWorld().getName() != "minigames":
return
player = event.getEntity()
for i in range(len(matches)):
match = matches[i]
players = match["players"]
for j in range(len(players)):
if uid(player) == players[j]["uuid"]:
for k in range(len(arenas)):
arena = arenas[k]
if arena["name"] == match["arena"]:
players[j]["deaths"] += 1
break
@hook.event("entity.ProjectileHitEvent", "high")
def onHit(event):
if event.getEntity().getWorld().getName() != "minigames":
return
if event.getEntity().getName() != "Snowball":
return
entity = event.getEntity()
location = entity.getLocation()
entity.getWorld().createExplosion(location.getX(), location.getY(), location.getZ(), float(5), False, False)
@hook.event("player.PlayerInteractEvent", "high") # add snowblock click to refill snowballs
def onClick(event):
if str(event.getAction()) != "RIGHT_CLICK_BLOCK":
return
block = event.getClickedBlock().getState()
if event.getClickedBlock().getMaterial() == Material.SNOW_BLOCK:
inv = event.getPlayer().getInventory()
for slot, stack in dict(inv.all(Material.SNOW_BALL)).iteritems():
stack.setAmount(0)
inv.setItemInHand(ItemStack(Material.SNOW_BALL, 4))
elif isinstance(block, bukkit.block.Sign) and not event.isCancelled():
line = block.getLine(1)
for j in range(len(arenas)):
arena = arenas[j]
if arena["name"] == line:
for i in range(len(signs)):
sign = signs[i]
if sign["arena"] == line:
pos = block.getLocation()
if sign["x"] == pos.x and sign["y"] == pos.y and sign["z"] == pos.z:
if arena["spawn_set"] and arena["respawn_set"]:
if event.getPlayer().hasPermission(join_perm):
join_match(event.getPlayer(), line)
else:
msg(event.getPlayer(), "&a-&e You don't have permission to join snowbrawl matches")
break
@hook.command("sb")
def on_snowbrawl_command_short(sender, command, label, args):
return on_snowbrawl_command(sender, command, label, args)
@hook.command("snowbrawl")
def on_snowbrawl_command(sender, command, label, args):
cmd = args[0] if len(args) > 0 else None
if cmd == None: #No arguments, print help
print_help(sender)
elif cmd == list_command: #print the list of arenas
if sender.hasPermission(list_perm):
if len(arenas) > 0:
for i in range(len(arenas)):
msg(sender, "&a- &e%s" % arenas[i]["name"])
else:
msg(sender, "&a- &eNo snowbrawl arenas exist")
else:
noperm(sender)
elif cmd == set_command: #set an arena tp sign
if not is_player(sender):
msg(sender, "&cOnly players can do this")
return True
if sender.hasPermission(modify_perm):
if len(args) > 1:
mats = set()
mats = None
block = sender.getTargetBlock(mats, 3).getState()
if isinstance(block, bukkit.block.Sign):
set_arena_sign(sender, str(args[1]), block)
else:
msg(sender, "&cYou are not looking at a sign")
else:
msg(sender, "&cArena to create is not specified")
msg(sender, "&e/snowbrawl %s <name>" % set_command)
else:
noperm(sender)
elif cmd == del_command: #delete an arena
if sender.hasPermission(modify_perm):
if len(args) > 1:
exists = False
for i in range(len(arenas)):
arena = arenas[i]
if str(args[1]) == arena["name"]:
exists = True
break
if exists:
delete_arena(sender, str(args[1]))
else:
msg(sender, "&cArena&e %s &cdoes not exist" % str(args[1]))
else:
msg(sender, "&cArena to delete is not specified")
msg(sender, "&a/snowbrawl %s <name>" % del_command)
else:
noperm(sender)
elif cmd == name_command: #rename an arena
if sender.hasPermission(modify_perm):
if len(args) > 1:
if len(args) > 2:
exists = False
for i in range(len(arenas)):
arena = arenas[i]
if str(args[1]) == arena["name"]:
exists = True
break
if exists:
if check_valid_name(str(args[1])):
rename_arena(sender, str(args[1]), str(args[2]))
else:
msg(sender, "&cArena name is invalid")
else:
msg(sender, "&cArena&e %s &cdoes not exist" % str(args[1]))
else:
msg(sender, "&cNew name is not specified")
msg(sender, "&a/snowbrawl %s <name> <newName>" % name_command)
else:
msg(sender, "&cArena to rename is not specified")
msg(sender, "&a/snowbrawl %s <name> <newName>" % name_command)
else:
noperm(sender)
elif cmd == pos_command: #set a tp position for an arena
if not is_player(sender):
msg(sender, "&cOnly players can do this")
return True
if sender.hasPermission(modify_perm):
if len(args) > 1:
if len(args) > 2:
exists = False
for i in range(len(arenas)):
arena = arenas[i]
if str(args[2]) == arena["name"]:
exists = True
break
if exists:
if str(args[1]) == "spawn":
spawn_arena(sender, str(args[2]))
elif str(args[1]) == "respawn":
respawn_arena(sender, str(args[2]))
else:
msg(sender, "&cInvalid mode")
msg(sender, "&aValid modes: &6spawn&a,&6 respawn")
else:
msg(sender, "&cArena&e %s &cdoes not exist" % str(args[2]))
else:
msg(sender, "&cSpawn/respawn not specified")
msg(sender, "&a/snowbrawl %s re/spawn <name>" % pos_command)
else:
msg(sender, "&cArena to set position of is not specified")
msg(sender, "&a/snowbrawl %s re/spawn <name>" % pos_command)
else:
noperm(sender)
elif cmd == create_command: #Create an arena
if sender.hasPermission(create_perm):
if len(args) > 1:
if len(args) > 2:
if len(args) > 3:
if check_valid_name(str(args[1])):
if str(args[2]).isdigit():
if str(args[3]).isdigit():
create_arena(sender, str(args[1]), int(args[2]), int(args[3]))
else:
msg(sender, "&cTime is not in a valid format")
msg(sender, "&aFormat:&6 seconds")
else:
msg(sender, "&cPlayer is not in a valid format")
msg(sender, "&aFormat:&6 amount of players")
else:
msg(sender, "&cArena name is invalid")
else:
msg(sender, "&cMatch time is not specified")
msg(sender, "&a/snowbrawl %s <name> <playerLimit> <matchTime>" % create_command)
else:
msg(sender, "&cPlayer limit is not specified")
msg(sender, "&a/snowbrawl %s <name> <playerLimit> <matchTime>" % create_command)
else:
msg(sender, "&cArena name is not specified")
msg(sender, "&a/snowbrawl %s <name> <playerLimit> <matchTime>" % create_command)
else:
noperm(sender)
elif cmd == info_command: #print info about an arena
if sender.hasPermission(info_perm):
if len(args) > 1:
exists = False
arenaId = 0
for i in range(len(arenas)):
arena = arenas[i]
if str(args[1]) == arena["name"]:
exists = True
arenaId = i
break
if exists:
msg(sender, "&a- &e%s" % arenas[arenaId])
else:
msg(sender, "&a- &eArena&6 %s &edoes not exist" % cmd)
else:
msg(sender, "&cArena name is not specified")
msg(sender, "&a/snowbrawl %s <name>" % info_command)
else:
noperm(sender)
else: #arguments dont match, teleport to an arena
if not is_player(sender):
msg(sender, "&cOnly players can do this")
return True
if sender.hasPermission(teleport_perm):
exists = False
for i in range(len(arenas)):
arena = arenas[i]
if cmd == arena["name"]:
exists = True
break
if exists:
msg(sender, "&a-&e Teleporting to arena&6 %s" % cmd)
else:
msg(sender, "&a- &eArena&6 %s &edoes not exist" % cmd)
else:
noperm(sender)
return True
isThreadRunning = True
def countdown_timer():
while True:
time.sleep(1)
if not isThreadRunning:
thread.exit()
for i in range(len(matches)):
match = matches[i]
if bool(match["started"]):
if int(match["end_time"]) < time.time():
end_match(match["arena"])
def stop_match_end_thread():
global isThreadRunning
print("Stopping snowbrawl match end check thread")
isThreadRunning = False
thread.start_new_thread(countdown_timer, ())