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redstoner-utils/serversigns.py
2015-09-15 16:45:22 +02:00

222 lines
7.0 KiB
Python

from helpers import *
from basecommands import simplecommand, Validate
import org.bukkit.Material as Material
import java.util.UUID as UUID
import org.bukkit.Material as Material
import java.util.HashSet as JSet
cmd_use_perm = "utils.svs.cmd"
msg_use_perm = "utils.svs.msg"
signs = open_json_file("serversigns", {}) # {("world", x, y, z): ["owner_id", "msg1", "msg2"]}
lines = {} #Accumulated messages so players can have longer messages: {"Dico200": "Message...........", ""}
transparent_blocks_set = JSet([Material.AIR, Material.GLASS, Material.STAINED_GLASS]) #used in sender.getTargetBlock()
@simplecommand(cmd = "serversigns", aliases = ["svs", "signmsg"],
description = "Makes something happen when you right click certain signs",
usage = "[claim|unclaim|add <msg>|remove <line>|clear|info|help]",
helpNoargs = True,
senderLimit = 0)
def svs_command(sender, command, label, args):
try:
arg1 = args[0].lower()
if arg1 not in ("add", "remove", "clear", "claim", "unclaim", "help"):
return "&4That argument could not be recognized, use &o/svs &4help for more information"
sender = server.getPlayer(sender.getName())
block = sender.getTargetBlock(transparent_blocks_set, 8)
info("Block type: " + str(block.getType()))
if block.getType() not in (Material.SIGN_POST, Material.WALL_SIGN):
return "&4You have to be looking at a sign to use that!"
loc = fromLoc(block.getLocation())
sign = getSign(loc)
arglen = len(args)
arg2 = args[1].lower() if arglen > 1 else None
if arg1 == "claim":
Validate.isAuthorized(sender, "utils.serversigns.claim")
target = sender
if arg2:
Validate.isAuthorized(sender, "utils.serversigns.admin")
target = server.getOfflinePlayer(arg2)
Validate.notNone(target, signsMsg("That player could not be found", '4'))
Validate.isPlayer(target)
uuid = uid(sender)
if sign != None:
if sign[0] == uuid:
return signsMsg(identifySign(loc, True) + " was already owned by that player", '4')
else:
sign[0] = uuid
else:
signs[loc] = [uuid]
return signsMsg("Claimed " + identifySign(loc))
elif arg1 == "unclaim":
Validate.isAuthorized(sender, "utils.serversigns.unclaim")
Validate.isTrue(canEdit(sign, sender), signsMsg("You cannot unclaim the %s!" % identifySign(loc)), '4')
if not (("-c" in args) and sender.hasPermission("utils.serversigns.admin")):
del signs[locAt]
return signsMsg("The %s was reset successfully" % identifySign(loc))
sign[0] = ""
return signsMsg("The %s had its owner removed successfully" % identifySign(loc))
elif arg1 == "help":
admin = sender.hasPermission("utils.serversigns.admin")
return
elif arg1 == "add":
Validate.isTrue(canEdit(sign, sender), signsMsg("You cannot edit the %s!" % identifySign(loc)), '4')
line = " ".join(args[1:])
Validate.isTrue(line != "" and line != None, signsMsg("You have to enter a message to add or accumulate!", '4'))
key = sender.getName()
Validate.isTrue(key in lines or line[:1] != "/" or sender.hasPermission("utils.serversigns.command"), signsMsg("You cannot add commands to a sign!", '4'))
if line[-2:] == "++":
if key not in lines:
lines[key] = ""
lines[key] += " " + line[:-2]
elif key in lines:
line = lines[key] + " " + line
sign.append(colorify(line) if line[0] != "/" else line)
return signsMsg("Added line \"%s&a\" to the %s" % (line, identifySign(loc)))
elif arg1 == "info":
Validate.notNone(sign, signsMsg("The %s has not been claimed" % identifySign(loc), '4'))
lines = ""
for id, line in enumerate(sign[1:]):
lines += ("\n &a%s: \"%s&a\"" % (id + 1, line))
msg = signsMsg("Some information about the %s:\n Owner: %s\n Lines: %s" % identifySign(loc), getOwner(sign), lines)
elif arg1 == "remove":
Validate.notNone(arg2, signsMsg("You have to enter the ID of the message to remove!", '4'))
try:
id = int(arg2)
except:
return signsMsg("The ID of the message has to be a number and can be found by using &o/svs info", '4')
Validate.isTrue(id != 0 and id < len(sign), signsMsg("The %s has no message with an ID of %s, use &o/svs info &4for all messages." % (identifySign(loc), id), '4'))
sign.remove(id)
return signsMsg("Removed message with id %s from the %s" % (id, identifySign(loc)))
except:
error(trace())
@hook.event("player.PlayerInteractEvent")
def onClick(event):
if str(event.getAction()) != "RIGHT_CLICK_BLOCK":
return
block = event.getClickedBlock()
if block.getType() not in (Material.WALL_SIGN, Material.SIGN_POST):
return
sign = getSign(fromLoc(block.getLocation()))
if sign != None:
player = event.getPlayer()
for message in sign[1:]:
if message[:1] == "/":
server.dispatchCommand(player, message[1:])
else:
msg(player, message, usecolor = False)
def fromLoc(bLoc): #Bukkit Location to ("world", x, y, z)
return (bLoc.getWorld().getName(), bLoc.getBlockX(), bLoc.getBlockY(), bLoc.getBlockZ())
def equals(loc1, loc2):
for i in range(4):
if loc1[i] != loc2[i]:
return False
return True
def getOwner(sign):
return retrieve_player(sign[0]).getName()
def isOwner(sign, player):
return sign and sign[0] == uid(player)
def canEdit(sign, player):
return player.hasPermission("utils.serversigns.admin") or isOwner(sign, player)
def getSign(locAt):
for loc, sign in signs.iteritems():
if equals(locAt, loc):
return sign
return None
def identifySign(loc, capital = False):
return "%sign at (%s) in %s" % ("S" if capital else "s", ",".join(loc[1:]), loc[0])
def signsMsg(msg, colour = 'a'):
return "&c[Signs] &" + colour + msg
"""
def eventhook(event, priority = "normal"):
if "." not in event:
word = ""
for s in event:
if word != "" and s in "ABCDEFGHIJKLMNOPQRSTUVWXYZ":
break;
word += s.lower()
event = "%s.%s" % (word, event)
def decorator(function):
@hook.event(event, priority)
def hook(event):
try:
function(event)
except EventException, e:
pass
return hook
return decorator
class EventException(Exception):
def __init__(self, msg):
self.msg = msg
""
@eventhook("PlayerInteractEvent")
def x(event):
p = event.getPlayer()
if p == None:
raise EventException(Stuff)
""
"""