105 lines
2.8 KiB
Python
105 lines
2.8 KiB
Python
#pylint: disable = F0401
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from re import sub
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import org.bukkit as bukkit
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import org.bukkit.Location as Location
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import org.bukkit.entity.Player as Player
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import org.bukkit.event.player.PlayerTeleportEvent.TeleportCause as TeleportCause
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import org.bukkit.block as bblock
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shared = {} # this dict can be used to share stuff across modules
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server = bukkit.Bukkit.getServer()
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def log(text):
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server.getLogger().info("[RedstonerUtils] %s" % colorify(text))
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def error(text):
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server.getLogger().severe("[RedstonerUtils] %s" % text)
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def msg(player, text, usecolor = True, basecolor = None):
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if player and (player == server.getConsoleSender() or player.getPlayer()): # getPlayer() returns None when offline
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if basecolor:
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player.sendMessage(colorify("&%s" % basecolor) + (colorify(text) if usecolor else text))
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else:
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player.sendMessage(colorify(text) if usecolor else text)
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def broadcast(perm, text):
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"""
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better than bukkit's broadcast.
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bukkit only works with permissibles that are subscribed to perm
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"""
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text = colorify(text)
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for recipient in list(server.getOnlinePlayers()) + [server.getConsoleSender()]:
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(not perm or recipient.hasPermission(perm)) and msg(recipient, text)
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def colorify(text):
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return sub("&(?=[?\\da-fk-or])", u"\u00A7", "%s" % text)
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def stripcolors(text):
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return sub(u"\u00A7[\\da-fk-or]", "", "%s" % text)
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def safetp(player, world, x, y, z, yaw = 0, pitch = 0):
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tpblock = Location(world, x, y, z).getBlock()
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if (tpblock.isEmpty() and tpblock.getRelative(bblock.BlockFace.UP).isEmpty()) or y > 255:
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player.teleport(Location(world, x+0.5, y, z+0.5, yaw, pitch), TeleportCause.COMMAND)
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else:
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safetp(player, world, x, y+1, z, yaw, pitch)
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def plugin_header(recipient = None, name="Redstoner Utils"):
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"""
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sends the recipient a "Plugin Header", in the format of: --=[ PluginName ]=--
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"""
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head = "\n&2--=[ %s ]=--" % name
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msg(recipient, head)
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return head
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def noperm(player):
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msg(player, "&cno permission")
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def runas(player, cmd):
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server.dispatchCommand(player, cmd)
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def is_player(obj):
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return (isinstance(obj, Player))
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def checkargs(sender, args, amin, amax):
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if not (len(args) >= amin and (amax < 0 or len(args) <= amax)):
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if amin == amax:
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msg(sender, "&cNeeds " + str(amin) + " arguments!")
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return False
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elif amax < 0:
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msg(sender, "&cNeeds at least " + str(amin) + " arguments!")
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return False
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else:
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msg(sender, "&cNeeds " + str(amin) + " to " + str(amax) + " arguments!")
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return False
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return True
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def warp(player, args, warpname):
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if not checkargs(player, args, 0, 1):
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return True
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runas(player, " ".join(["warp", warpname, player.getName()]))
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return True
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def is_creative(player):
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return str(player.getGameMode()) == "CREATIVE"
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def uid(player):
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return str(player.getUniqueId()) |