Made Who's Playing page hide vanished users from non-staff ranks. #46

Merged
LogalDeveloper merged 4 commits from hiding-vanished-players-feature into master 2017-10-29 20:25:27 -04:00
Showing only changes of commit 7d766c8cf2 - Show all commits

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@@ -17,20 +17,15 @@ class StaticsController < ApplicationController
end
def online
@players = {}
@players = []
@count = 0
begin
json = JSON.parse(File.read("/etc/minecraft/redstoner/plugins/ModuleLoader/players.json"))
json = JSON.parse(File.read("/etc/minecraft/redstoner/plugins/ModuleLoader/players.json"))["players"].reject{|p| !mod? && p["vanished"] == "true"}
rescue
flash.now[:alert] = "The server is currently offline."
else
json["players"].each do |p|
next if p["vanished"] == "true" && !mod?
if User.find_by(uuid: p["UUID"].tr("-", ""))
@players.push(User.find_by(uuid: p["UUID"].tr("-", "")))
else
@players.push(User.new(name: p["name"], ign: p["name"], uuid: p["UUID"].tr("-", ""), role: Role.get("normal"), badge: Badge.get("none"), confirmed: true))
end
json.each do |p|
@players.push(User.find_by(uuid: p["UUID"].tr("-", "")) || User.new(name: p["name"], ign: p["name"], uuid: p["UUID"].tr("-", ""), role: Role.get("normal"), badge: Badge.get("none"), confirmed: true))
end
end
@players.sort_by!(&:role).reverse!