contrib/playerInspect: fix code style
Also use the print function.
This commit is contained in:
@@ -2,7 +2,10 @@
|
||||
Very basic player.dat inspection script
|
||||
"""
|
||||
|
||||
import sys, os
|
||||
from __future__ import print_function
|
||||
|
||||
import os
|
||||
import sys
|
||||
|
||||
# incantation to be able to import overviewer_core
|
||||
if not hasattr(sys, "frozen"):
|
||||
@@ -11,29 +14,30 @@ if not hasattr(sys, "frozen"):
|
||||
from overviewer_core.nbt import load
|
||||
from overviewer_core import items
|
||||
|
||||
def print_player(data, sub_entry=False):
|
||||
|
||||
def print_player(data, sub_entry=False):
|
||||
indent = ""
|
||||
if sub_entry:
|
||||
indent = "\t"
|
||||
print "%sPosition:\t%i, %i, %i\t(dim: %i)" % (indent,
|
||||
data['Pos'][0], data['Pos'][1], data['Pos'][2], data['Dimension'])
|
||||
print("%sPosition:\t%i, %i, %i\t(dim: %i)"
|
||||
% (indent, data['Pos'][0], data['Pos'][1], data['Pos'][2], data['Dimension']))
|
||||
try:
|
||||
print "%sSpawn:\t\t%i, %i, %i" % (indent,
|
||||
data['SpawnX'], data['SpawnY'], data['SpawnZ'])
|
||||
print("%sSpawn:\t\t%i, %i, %i"
|
||||
% (indent, data['SpawnX'], data['SpawnY'], data['SpawnZ']))
|
||||
except KeyError:
|
||||
pass
|
||||
print "%sHealth:\t%i\tLevel:\t\t%i\t\tGameType:\t%i" % (indent,
|
||||
data['Health'], data['XpLevel'], data['playerGameType'])
|
||||
print "%sFood:\t%i\tTotal XP:\t%i" % (indent,
|
||||
data['foodLevel'], data['XpTotal'])
|
||||
print "%sInventory: %d items" % (indent, len(data['Inventory']))
|
||||
print("%sHealth:\t%i\tLevel:\t\t%i\t\tGameType:\t%i"
|
||||
% (indent, data['Health'], data['XpLevel'], data['playerGameType']))
|
||||
print("%sFood:\t%i\tTotal XP:\t%i"
|
||||
% (indent, data['foodLevel'], data['XpTotal']))
|
||||
print("%sInventory: %d items" % (indent, len(data['Inventory'])))
|
||||
if not sub_entry:
|
||||
for item in data['Inventory']:
|
||||
print " %-3d %s" % (item['Count'], items.id2item(item['id']))
|
||||
print(" %-3d %s" % (item['Count'], items.id2item(item['id'])))
|
||||
|
||||
|
||||
if __name__ == '__main__':
|
||||
print "Inspecting %s" % sys.argv[1]
|
||||
print("Inspecting %s" % sys.argv[1])
|
||||
|
||||
if os.path.isdir(sys.argv[1]):
|
||||
directory = sys.argv[1]
|
||||
@@ -44,11 +48,10 @@ if __name__ == '__main__':
|
||||
for player_file in os.listdir(directory):
|
||||
player = player_file.split(".")[0]
|
||||
if selected_player in [None, player]:
|
||||
print
|
||||
print player
|
||||
print("")
|
||||
print(player)
|
||||
data = load(os.path.join(directory, player_file))[1]
|
||||
print_player(data, sub_entry=(selected_player is None))
|
||||
else:
|
||||
data = load(sys.argv[1])[1]
|
||||
print_player(data)
|
||||
|
||||
|
||||
Reference in New Issue
Block a user