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world: fix rendering of 1.13 worlds

Fixes #1563.
This commit is contained in:
Nicolas F
2019-04-30 19:41:35 +02:00
parent 0004540a57
commit 0d10211d1b

View File

@@ -1307,10 +1307,11 @@ class RegionSet(object):
# Empty is self-explanatory, and liquid_carved and carved seem to correspond
# to SkyLight not being calculated, which results in mostly-black chunks,
# so we'll just pretend they aren't there.
if chunk_data.get("Status", "") != "full":
if chunk_data.get("Status", "") not in ("full", "postprocessed", "fullchunk"):
raise ChunkDoesntExist("Chunk %s,%s doesn't exist" % (x,z))
if not chunk_data.get("isLightOn", 0):
raise ChunkDoesntExist("Chunk %s,%s isn't lit" % (x,z))
if data[1]['DataVersion'] >= 1952: # Only check this for 1.14 and above
if not chunk_data.get("isLightOn", 0):
raise ChunkDoesntExist("Chunk %s,%s isn't lit" % (x,z))
# Turn the Biomes array into a 16x16 numpy arra
if 'Biomes' in chunk_data and len(chunk_data['Biomes']) > 0: