0

Long overdue addition of information to docs

* Add 2 FAQ entries, one concerning mod blocks, the other
    about the maps API.

  * Add note about The End and lighting strength. (Closes #1111)
    (Also, nice quads.)
This commit is contained in:
Nicolas F
2014-06-04 11:44:38 +02:00
parent 381d66f36d
commit 192ff4c1a0
2 changed files with 26 additions and 0 deletions

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@@ -442,6 +442,16 @@ values. The valid configuration keys are listed below.
nether :ref:`rendermode<option_rendermode>`. Otherwise you'll
just end up rendering the nether's ceiling.
.. note::
For the end, you will most likely want to turn down the strength of
the shadows, as you'd otherwise end up with a very dark result.
e.g.::
end_lighting = [Base(), EdgeLines(), Lighting(strength=0.5)]
end_smooth_lighting = [Base(), EdgeLines(), SmoothLighting(strength=0.5)]
**Default:** ``"overworld"``
.. _option_rendermode:

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@@ -8,6 +8,22 @@ Frequently Asked Questions
General Questions
=================
Does the Overviewer work with mod blocks?
-----------------------------------------
The Overviewer will render the world, but none of the blocks added by mods
will be visible. Currently, the blocks Overviewer supports are hardcoded, and
because there is no official Minecraft modding API as of the time of writing,
supporting mod blocks is not trivial.
Can I view Overviewer maps without having an internet connection?
-----------------------------------------------------------------
Not at the moment. The Overviewer relies on the Google maps API to display
maps, which your browser needs to load from Google. However, switching away
from Google Maps is something that will most likely be looked into in the
future.
When my map expands, I see remnants of another zoom level
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