Long overdue addition of information to docs
* Add 2 FAQ entries, one concerning mod blocks, the other
about the maps API.
* Add note about The End and lighting strength. (Closes #1111)
(Also, nice quads.)
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@@ -442,6 +442,16 @@ values. The valid configuration keys are listed below.
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nether :ref:`rendermode<option_rendermode>`. Otherwise you'll
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just end up rendering the nether's ceiling.
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.. note::
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For the end, you will most likely want to turn down the strength of
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the shadows, as you'd otherwise end up with a very dark result.
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e.g.::
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end_lighting = [Base(), EdgeLines(), Lighting(strength=0.5)]
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end_smooth_lighting = [Base(), EdgeLines(), SmoothLighting(strength=0.5)]
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**Default:** ``"overworld"``
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.. _option_rendermode:
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16
docs/faq.rst
16
docs/faq.rst
@@ -8,6 +8,22 @@ Frequently Asked Questions
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General Questions
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=================
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Does the Overviewer work with mod blocks?
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-----------------------------------------
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The Overviewer will render the world, but none of the blocks added by mods
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will be visible. Currently, the blocks Overviewer supports are hardcoded, and
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because there is no official Minecraft modding API as of the time of writing,
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supporting mod blocks is not trivial.
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Can I view Overviewer maps without having an internet connection?
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-----------------------------------------------------------------
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Not at the moment. The Overviewer relies on the Google maps API to display
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maps, which your browser needs to load from Google. However, switching away
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from Google Maps is something that will most likely be looked into in the
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future.
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When my map expands, I see remnants of another zoom level
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---------------------------------------------------------
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